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dc.contributor.author | Alcañiz Raya, Mariano Luis | es_ES |
dc.contributor.author | Parra Vargas, Elena | es_ES |
dc.contributor.author | Chicchi-Giglioli, Irene Alice | es_ES |
dc.date.accessioned | 2019-06-29T20:01:09Z | |
dc.date.available | 2019-06-29T20:01:09Z | |
dc.date.issued | 2018 | es_ES |
dc.identifier.uri | http://hdl.handle.net/10251/122895 | |
dc.description.abstract | [EN] In developed countries, companies are now substantially reliant on the skills and abilities of their leaders to tackle a variety of complex issues. There is a growing consensus that leadership development training and assessment methods should adopt more holistic methodologies, including those associated with the emotional and neuroendocrine aspects of learning. Recent research into the assessment of leadership competencies has proposed the use of objective methods and measurements based on neuroscience. One of the challenges to be faced in the development of a performance-based methodology to measure leadership skills is how to generate real-life situations with triggers that allow us to study management competencies under controlled laboratory conditions. A way to address this question is to take advantage of virtual environments to recreate real-life situations that might arise in performance-based assessments. We propose virtual reality (VR) as a very promising tool to observe various leadership related behavioral patterns during dynamic, complex and realistic situations. By seamlessly embedding assessment methods into virtual learning environments, VR can provide objective assessment methods with high ecological validity. VR also holds unlimited opportunities for leadership training providing subjects with intelligent tutoring systems that adapts situations in real time according to the observed behaviors. | es_ES |
dc.description.sponsorship | This work was supported by the Spanish Ministry of Economy, Industry and Competitiveness funded project "Advanced Therapeutic Tools for Mental Health" (DPI2016-77396-R). | es_ES |
dc.language | Inglés | es_ES |
dc.publisher | Frontiers Media SA | es_ES |
dc.relation.ispartof | Frontiers in Psychology | es_ES |
dc.rights | Reconocimiento (by) | es_ES |
dc.subject | Leadership | es_ES |
dc.subject | Neuroscience | es_ES |
dc.subject | Virtual reality | es_ES |
dc.subject | Presence | es_ES |
dc.subject | Stealth assessment | es_ES |
dc.subject.classification | EXPRESION GRAFICA EN LA INGENIERIA | es_ES |
dc.title | Virtual Reality as an Emerging Methodology for Leadership Assessment and Training | es_ES |
dc.type | Artículo | es_ES |
dc.identifier.doi | 10.3389/fpsyg.2018.01658 | es_ES |
dc.relation.projectID | info:eu-repo/grantAgreement/MINECO//DPI2016-77396-R/ES/HERRAMIENTAS TERAPEUTICAS AVANZADAS PARA SALUD MENTAL/ | es_ES |
dc.rights.accessRights | Abierto | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Departamento de Ingeniería Gráfica - Departament d'Enginyeria Gràfica | es_ES |
dc.description.bibliographicCitation | Alcañiz Raya, ML.; Parra Vargas, E.; Chicchi-Giglioli, IA. (2018). Virtual Reality as an Emerging Methodology for Leadership Assessment and Training. Frontiers in Psychology. 9. https://doi.org/10.3389/fpsyg.2018.01658 | es_ES |
dc.description.accrualMethod | S | es_ES |
dc.relation.publisherversion | https://doi.org/10.3389/fpsyg.2018.01658 | es_ES |
dc.type.version | info:eu-repo/semantics/publishedVersion | es_ES |
dc.description.volume | 9 | es_ES |
dc.identifier.eissn | 1664-1078 | es_ES |
dc.identifier.pmid | 30258378 | |
dc.identifier.pmcid | PMC6143796 | |
dc.relation.pasarela | S\374572 | es_ES |
dc.contributor.funder | Ministerio de Economía y Competitividad | es_ES |
upv.costeAPC | 1963,93 | es_ES |