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Implementation of Game-based Learning in Higher Education: an example in HR Management

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Implementation of Game-based Learning in Higher Education: an example in HR Management

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dc.contributor.author Mas-Machuca, Marta es_ES
dc.contributor.author Jordan, Alicia es_ES
dc.contributor.author Tresserres, Cristina es_ES
dc.date.accessioned 2019-07-17T06:38:59Z
dc.date.available 2019-07-17T06:38:59Z
dc.date.issued 2019-07-05
dc.identifier.isbn 9788490486610
dc.identifier.issn 2603-5871
dc.identifier.uri http://hdl.handle.net/10251/123676
dc.description.abstract [EN] The benefits of game-based learning (GBL) are well justified in literature, but there are no abundant studies to its applications in different disciplines in Higher Education (HE). This method proposes a problem scenario within a play framework adding the elements of competition and chance. The main aim of this research is to describe and analyse the successful implementation of an application of a game-based learning in the subject of Human Resource Management (HRM) during the academic year 2018/2019. Students have had to face the resolution of a challenge in the field of HR proposed by a social enterprise. The activity, proposed as a competition, details also the student’s perception by focus groups and surveys. The feedback collected shows that students positively assessed the new methodology and practical approach. The possibility of dealing with real organization’s problems increments the student’s motivation to learn. They consider that they have been able to acquire the core content of the selected topic by applying it in real situations. The empirical findings support the efficacy of game playing in HE and also shows that students enjoyed with this type of learning. es_ES
dc.format.extent 8 es_ES
dc.language Inglés es_ES
dc.publisher Editorial Universitat Politècnica de València es_ES
dc.relation.ispartof HEAD'19. 5th International Conference on Higher Education Advances es_ES
dc.rights Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) es_ES
dc.subject Higher Education es_ES
dc.subject Learning es_ES
dc.subject Educational systems es_ES
dc.subject Teaching es_ES
dc.subject Game-based learning es_ES
dc.subject Challenge es_ES
dc.subject Competition es_ES
dc.subject HR Management es_ES
dc.title Implementation of Game-based Learning in Higher Education: an example in HR Management es_ES
dc.type Capítulo de libro es_ES
dc.type Comunicación en congreso es_ES
dc.identifier.doi 10.4995/HEAD19.2019.9369
dc.rights.accessRights Abierto es_ES
dc.description.bibliographicCitation Mas-Machuca, M.; Jordan, A.; Tresserres, C. (2019). Implementation of Game-based Learning in Higher Education: an example in HR Management. En HEAD'19. 5th International Conference on Higher Education Advances. Editorial Universitat Politècnica de València. 1043-1050. https://doi.org/10.4995/HEAD19.2019.9369 es_ES
dc.description.accrualMethod OCS es_ES
dc.relation.conferencename Fifth International Conference on Higher Education Advances es_ES
dc.relation.conferencedate Junio 26-28, 2019 es_ES
dc.relation.conferenceplace València, Spain es_ES
dc.relation.publisherversion http://ocs.editorial.upv.es/index.php/HEAD/HEAD19/paper/view/9369 es_ES
dc.description.upvformatpinicio 1043 es_ES
dc.description.upvformatpfin 1050 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.relation.pasarela OCS\9369 es_ES


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