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dc.contributor.author | Capurro, Carlotta![]() |
es_ES |
dc.contributor.author | Nollet, Dries![]() |
es_ES |
dc.contributor.author | Pletinckx, Daniel![]() |
es_ES |
dc.date.accessioned | 2020-03-10T08:32:22Z | |
dc.date.available | 2020-03-10T08:32:22Z | |
dc.date.issued | 2014-11-23 | |
dc.identifier.uri | http://hdl.handle.net/10251/138626 | |
dc.description.abstract | [EN] In this paper we outline the process of research about the reconstruction of the Saint Saviour abbey in Ename (Oudenaarde, Belgium) in the 13th century both in its architectural decoration and in its furnishing. The reason for the reconstruction is the creation of an educational game for the visitors of the Provincial Heritage Centre, built just next to the archaeological site of the abbey. | es_ES |
dc.description.abstract | [ES] En este trabajo describimos el proceso de investigación sobre la reconstrucción de la abadía de San Salvador en Ename (Oudenaarde, Bélgica) en el siglo XIII, tanto en su decoración arquitectónica como en su mobiliario. El motivo de la reconstrucción es la creación de un juego educativo para los visitantes del Centro Provincial de Patrimonio, construido justo al lado de la zona arqueológica de la abadía. | es_ES |
dc.description.sponsorship | “The research leading to these results is partly funded by the EU Community's FP7 ICT under the VMusT.net Project (Grant Agreement 270404). The publication reflects only the author’s views and the Community is not liable for any use that may be made of the information contained therein. Neither the V-MusT.net consortium as a whole, nor a certain participant of the V-MusT.net consortium, warrant that the information contained in this document is capable of use, nor that use of the information is free from risk, and accepts no liability for loss or damage suffered by any person using this information”. | es_ES |
dc.language | Inglés | es_ES |
dc.publisher | Universitat Politècnica de València | es_ES |
dc.relation.ispartof | Virtual Archaeology Review | es_ES |
dc.rights | Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) | es_ES |
dc.subject | 3D Reconstruction | es_ES |
dc.subject | Digital restoration | es_ES |
dc.subject | Serious game | es_ES |
dc.subject | Kinect | es_ES |
dc.subject | 3D visualization | es_ES |
dc.subject | Educational game | es_ES |
dc.subject | 3D | es_ES |
dc.subject | Reconstruction | es_ES |
dc.title | Reconstruction of the interior of the Saint Salvator abbey of Ename around 1290 | es_ES |
dc.title.alternative | Reconstrucción del interior de la Abadía de San Salvador en Ename de alrededor de 1290 | es_ES |
dc.type | Artículo | es_ES |
dc.identifier.doi | 10.4995/var.2014.4174 | |
dc.relation.projectID | info:eu-repo/grantAgreement/EC/FP7/270404/EU/Virtual Museum Transnational Network/ | es_ES |
dc.rights.accessRights | Abierto | es_ES |
dc.description.bibliographicCitation | Capurro, C.; Nollet, D.; Pletinckx, D. (2014). Reconstruction of the interior of the Saint Salvator abbey of Ename around 1290. Virtual Archaeology Review. 5(11):34-41. https://doi.org/10.4995/var.2014.4174 | es_ES |
dc.description.accrualMethod | OJS | es_ES |
dc.relation.publisherversion | https://doi.org/10.4995/var.2014.4174 | es_ES |
dc.description.upvformatpinicio | 34 | es_ES |
dc.description.upvformatpfin | 41 | es_ES |
dc.type.version | info:eu-repo/semantics/publishedVersion | es_ES |
dc.description.volume | 5 | es_ES |
dc.description.issue | 11 | es_ES |
dc.identifier.eissn | 1989-9947 | |
dc.relation.pasarela | OJS\4174 | es_ES |
dc.contributor.funder | European Commission | es_ES |
dc.description.references | CALLEBAUT, Dirk (1987): "De vroeg-middeleeuwse portus en Benedictijnenabdij van Ename (Stad Oudenaarde)" in Archaeologia Belgica, III: 213-224. | es_ES |
dc.description.references | MILIS, Ludo (1963-64): "De Kloosterbiblioteek van Ename" in Oudenaards genootschap voor geschiedenis en oudheidkunde, Handelingen 1963-64, pp. 96-107. | es_ES |
dc.description.references | PIETRONI, Eva; RAY, Christie; RUFA, Claudio; PLETINCKX, Daniel and VAN KAMPEN, Iefke (2012): "Natural interaction in VR environments for Cultural Heritage and its impact inside museums: The Etruscanning project" in Virtual Systems and Multimedia (VSMM), 2012 18th International Conference, pp. 339-346. IEEE 2012. | es_ES |
dc.description.references | PLETINCKX, Daniel (2007): "Interpretation Management. How to make sustainable visualisations of the past", Epoch know how books. Stockholm. [online] http://media.digitalheritage.se/2010/07/Interpretation_Managment_TII.pdf) | es_ES |
dc.description.references | [online 1] http://www.pam-ov.be/ename | es_ES |
dc.description.references | [online 2] http://regolinigalassi.wordpress.com/ | es_ES |
dc.description.references | [online 3] http://www.youtube.com/watch?v=WBS48y6wT9k | es_ES |
dc.description.references | [online 4] http://www.youtube.com/watch?v=iiW4dbfo5yU | es_ES |