- -

Multi-Sensory Virtual Environments for Investigating the Past

RiuNet: Repositorio Institucional de la Universidad Politécnica de Valencia

Compartir/Enviar a

Citas

Estadísticas

  • Estadisticas de Uso

Multi-Sensory Virtual Environments for Investigating the Past

Mostrar el registro completo del ítem

Chalmers, A.; Zányi, E. (2010). Multi-Sensory Virtual Environments for Investigating the Past. Virtual Archaeology Review. 1(1):13-16. https://doi.org/10.4995/var.2010.4750

Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10251/139890

Ficheros en el ítem

Metadatos del ítem

Título: Multi-Sensory Virtual Environments for Investigating the Past
Autor: Chalmers, Alan Zányi, Eva
Fecha difusión:
Resumen:
[EN] A human depends on all five senses: visuals, audio, smell, taste and touch to perceive an environment. It is not only the individual senses, but also their interaction that plays a key role in enabling us to understand ...[+]


[ES] Los seres humanos dependemos de los cinco sentidos: vista, oído, olfato, gusto y tacto para percibir el medio ambiente. Estos sentidos y la interacción que se produce entre ellos es lo que desempeña un papel clave en ...[+]
Palabras clave: Virtual archaeology , Real virtuality , High-fidelity , Multi-sensory , Arqueología virtual , Virtualidad real , Alta fidelidad , Multi-sensorial
Derechos de uso: Reconocimiento - No comercial - Sin obra derivada (by-nc-nd)
Fuente:
Virtual Archaeology Review. (eissn: 1989-9947 )
DOI: 10.4995/var.2010.4750
Editorial:
Universitat Politècnica de València
Versión del editor: https://doi.org/10.4995/var.2010.4750
Tipo: Artículo

References

AGGLETON, J., AND WASKETT, L. (1999): "The ability of odours to serve as state-dependent cues for real-world memories: Can Viking smells aid the recall of Viking experiences? British Journal of Psychology 90, 1-7. http://dx.doi.org/10.1348/000712699161170

BRIDAULT F., ROUSSELLE F., RENAUD C., LEBLOND M. (2006): "Real-time Animation of Various Flame Shapes." In Proceedings of the 7th International Symposium on Virtual Reality, Archaeology, and Cultural Heritage, VAST 2006.

CHALMERS, A., DEBATTISTA, K., MASTOROPOULOU, G., AND DOS SANTOS, L. (2007): "There-Reality: Selective Rendering in High Fidelity Virtual Environments "The International Journal of Virtual Reality 6, 1, 1-10. [+]
AGGLETON, J., AND WASKETT, L. (1999): "The ability of odours to serve as state-dependent cues for real-world memories: Can Viking smells aid the recall of Viking experiences? British Journal of Psychology 90, 1-7. http://dx.doi.org/10.1348/000712699161170

BRIDAULT F., ROUSSELLE F., RENAUD C., LEBLOND M. (2006): "Real-time Animation of Various Flame Shapes." In Proceedings of the 7th International Symposium on Virtual Reality, Archaeology, and Cultural Heritage, VAST 2006.

CHALMERS, A., DEBATTISTA, K., MASTOROPOULOU, G., AND DOS SANTOS, L. (2007): "There-Reality: Selective Rendering in High Fidelity Virtual Environments "The International Journal of Virtual Reality 6, 1, 1-10.

CHALMERS A., GREEN C. and HALL M. (2000): "Firelight: Graphics and Archaeology", SIGGRAPH 2000 Electronic Theatre.

CHALMERS A., ROUSSOS I., LEDDA P. (2006): "Authentic Illumination of Archaeological Site Reconstructions." In CGIV'2006: IS&T 3rd European conference on color in graphics, imaging and vision, Leeds.

FOULIAS AM. (2004): The Church of our Lady Angeloktisti at Kiti, Larnaka, Nicosia.

A. GONÇALVES A., MAGALHÃES L., MOURA J. AND CHALMERS A. (2008): "Accurate Modelling of Roman Lamps in Conimbriga using High Dynamic Range." In Proceedings of the 9th International Symposium on Virtual Reality, Archaeology, and Cultural Heritage, VAST 2008.

KAHNERT F. (2003): "Reproducing the optical properties of fine desert dust aerosols using ensembles of simple model particles", In Journal of Quantitative Spectroscopy and Radiative Transfer , vol. 85, 231-249. http://dx.doi.org/10.1016/S0022-4073(03)00227-9

HOWARD, D., AND ANGUS, J. (2006): Acoustics and psychoacoustics. 3rd Ed., Oxford: Focal Press.

IWATA, H., YANO, H., UEMURA, T., AND MORIYA, T (2003). "Food simulator." In ICAT'03: Proceedings of the 13th International Conference on Artificial Reality and Telexistence, IEEE Press.

MACK, A., AND ROCK, I. (1998): Inattentional Blindness. Massachusetts Institute of Technology Press.

MARTINEZ P. (2001): "Digital realities and archaeology: a difficult relationship or a fruitful marriage?" In Proceedings of the 1st International Symposium on Virtual Reality, Archaeology, and Cultural Heritage VAST 2001, 9-16. http://dx.doi.org/10.1145/584993.584995

MILLER P., AND RICHARDS J. (1994): "The good, the bad and the downright misleading: archaeological adoption of computer visualization." Computer Applications and Quantitative Methods in Archaeology, 19-22.

PEERS G. (2004): Sacred shock: Framing visual experience in Byzantium, Pennsylvania State University Press.

ROBSON BROWN K., CHALMERS A., SAIGOL T., GREEN C. AND D'ERRICO F. (2001): "An automated laser scan survey of the Upper Palaeolithic rock shelter of Cap Blanc." Journal of Archaeological Science, 28, 283-289. http://dx.doi.org/10.1006/jasc.2000.0574

SADDIK, A. (2007): "The potential of haptic technologies." In IEEE Instrumentation & Measurement Magazine 10, 31, 10-17. http://dx.doi.org/10.1109/MIM.2007.339540

SUNDSTEDT V., CHALMERS A. AND MARTINEZ P. (2004): "High Fidelity Reconstruction of the Ancient Egyptian Temple of Kalabsha." In AFRIGRAPH 2004, ACM SIGGRAPH, November.

WRIGHT G. (1972): Kalabsha: The preserving of the temple. Gebr. Mann Verlag, Berlin, 1972.

ZÁNYI E., CHRYSANTHOU Y., BASHFORD-ROGERS T., AND CHALMERS A. (2007a): "High dynamic Range Display of Authentically Illuminated Byzantine Art from Cyprus". In Proceedings of the 8th International Symposium on Virtual Reality, Archaeology, and Cultural Heritage, VAST2007.

ZÁNYI E., SCHROER C., MUDGE M. AND CHALMERS A. (2007b): "Light and Byzantine Glass Tesserae", EVA London: Electronic Information, the Visual Arts and Beyond, London

[-]

recommendations

 

Este ítem aparece en la(s) siguiente(s) colección(ones)

Mostrar el registro completo del ítem