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Education technology based on a 3D model of house VirTec

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Education technology based on a 3D model of house VirTec

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dc.contributor.author Makuteniene, Daiva es_ES
dc.contributor.author Ovtšarenko, Olga es_ES
dc.contributor.author Safiulina, Elena es_ES
dc.contributor.author Timinskas, Edgaras es_ES
dc.date.accessioned 2020-06-09T10:22:14Z
dc.date.available 2020-06-09T10:22:14Z
dc.date.issued 2020-04-28
dc.identifier.isbn 9788490488119
dc.identifier.issn 2603-5871
dc.identifier.uri http://hdl.handle.net/10251/145798
dc.description.abstract In modern teaching, it is necessary to use modern technological achievements to involve students in the learning process, to create and constantly develop interesting and relevant teaching materials. Educational materials in a playful form have the appropriate qualities. Game effects are associated with user participation in the interactive process and provide a high interest in the information offered. Getting feedback in the gameplay is not only an indicator of the success of the educational process but also a guide in the step-by-step movement of the student in the learning process. Simulators of different objects are effective educational material that is available to students, contains the necessary information and functions, is simple and intuitive to use. This article provides an overview of different simulators with the study of the impact of their use on the effectiveness of the educational process. One of the simulators is created in the teamwork of the project “Development of a virtual learning environment in technical higher education” (VirTec, 2018), funded by the Erasmus program for 24 months, which includes organizations from four countries: Estonia, Lithuania, Poland, Turkey, and Croatia. es_ES
dc.language Inglés es_ES
dc.publisher Editorial Universitat Politècnica de València es_ES
dc.relation.ispartof 6th International Conference on Higher Education Advances (HEAd'20)
dc.rights Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) es_ES
dc.subject Higher Education es_ES
dc.subject Learning es_ES
dc.subject Educational systems es_ES
dc.subject Teaching es_ES
dc.subject Virtual Learning Environment es_ES
dc.subject Engineering Education es_ES
dc.subject Simulator es_ES
dc.subject Digihouse es_ES
dc.subject Life-Long Learning es_ES
dc.subject First-Year Student es_ES
dc.subject Construction Specialties es_ES
dc.title Education technology based on a 3D model of house VirTec es_ES
dc.type Capítulo de libro es_ES
dc.type Comunicación en congreso es_ES
dc.identifier.doi 10.4995/HEAd20.2020.11104
dc.rights.accessRights Abierto es_ES
dc.description.bibliographicCitation Makuteniene, D.; Ovtšarenko, O.; Safiulina, E.; Timinskas, E. (2020). Education technology based on a 3D model of house VirTec. En 6th International Conference on Higher Education Advances (HEAd'20). Editorial Universitat Politècnica de València. (30-05-2020):545-553. https://doi.org/10.4995/HEAd20.2020.11104 es_ES
dc.description.accrualMethod OCS es_ES
dc.relation.conferencename Sixth International Conference on Higher Education Advances es_ES
dc.relation.conferencedate Junio 02-05,2020 es_ES
dc.relation.conferenceplace València, Spain es_ES
dc.relation.publisherversion http://ocs.editorial.upv.es/index.php/HEAD/HEAd20/paper/view/11104 es_ES
dc.description.upvformatpinicio 545 es_ES
dc.description.upvformatpfin 553 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.issue 30-05-2020
dc.relation.pasarela OCS\11104 es_ES


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