Artal-Sevil, JS.; Gargallo-Castel, AF.; Valero-Gracia, MS. (2020). Flipped teaching and interactive tools. A multidisciplinary innovation experience in higher education. En 6th International Conference on Higher Education Advances (HEAd'20). Editorial Universitat Politècnica de València. (30-05-2020):103-112. https://doi.org/10.4995/HEAd20.2020.10990
Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10251/146102
Title:
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Flipped teaching and interactive tools. A multidisciplinary innovation experience in higher education
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Author:
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Artal-Sevil, Jesús Sergio
Gargallo-Castel, Ana Felicitas
Valero-Gracia, Marta Sofía
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Issued date:
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Abstract:
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[EN] Nowadays learning methods in higher education are under a constant review process. Applications focused on Blended-Learning allow to speed-up the learning process; this facilitates the design and implementation of ...[+]
[EN] Nowadays learning methods in higher education are under a constant review process. Applications focused on Blended-Learning allow to speed-up the learning process; this facilitates the design and implementation of interactive resources in the classroom. The present study shows an experience developed with engineering master students. Flipped Teaching approach has achieved significant mention in academic circles in recent years. Undoubtedly, the implementation of this educational methodology improves students’ motivation and increases their participation in the classroom. In this paper different Information and Communication Technologies (ICT) tools and multimedia resources that facilitate the teaching sessions are presented. Its use has been simple and intuitive. These educational tools increase the skills, abilities and competences acquired by students. The objective is to achieve more interactive learning. Students positively value this activities related to the Flipped Learning. In addition, students prefer teaching-learning procedures more dynamic, flexible, creative, participatory and with continuous evaluation. Although the general impression is that they need more effort and more dedication, compared to the Traditional Teaching. Every time there is a greater number of educational tools and electronic devices for higher education. However, its use must be correct so that it can be useful in training students.
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Subjects:
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Higher Education
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Learning
,
Educational systems
,
Teaching
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Flipped teaching
,
Blended Learning
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Game-based Learning
,
Advanced Classroom Technology
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Interactive Tools.
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Copyrigths:
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Reconocimiento - No comercial - Sin obra derivada (by-nc-nd)
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ISBN:
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9788490488119
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Source:
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6th International Conference on Higher Education Advances (HEAd'20). (issn:
2603-5871
)
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DOI:
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10.4995/HEAd20.2020.10990
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Publisher:
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Editorial Universitat Politècnica de València
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Publisher version:
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http://ocs.editorial.upv.es/index.php/HEAD/HEAd20/paper/view/10990
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Conference name:
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Sixth International Conference on Higher Education Advances
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Conference place:
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València, Spain
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Conference date:
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Junio 02-05,2020
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Type:
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Capítulo de libro
Comunicación en congreso
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