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Intercultural Perspective on Impact of Video Games on Players: Insights from a Systematic Review of Recent Literature

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Intercultural Perspective on Impact of Video Games on Players: Insights from a Systematic Review of Recent Literature

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dc.contributor.author Shliakhovchuk, Olena es_ES
dc.contributor.author Muñoz García, Adolfo es_ES
dc.date.accessioned 2020-11-25T04:31:35Z
dc.date.available 2020-11-25T04:31:35Z
dc.date.issued 2020-01 es_ES
dc.identifier.issn 1303-0485 es_ES
dc.identifier.uri http://hdl.handle.net/10251/155702
dc.description.abstract [EN] The video-game industry has become a significant force in the business and entertainment world. Video games have become so widespread and pervasive that they are now considered a part of the mass media, a common method of storytelling and representation. Despite the massive popularity of video games, their increasing variety, and the diversification of the player base, until very recently little attention was devoted to understanding how playing video games affects the way people think and collaborate across cultures. This paper examines the recent literature regarding the impact of video games on players from an intercultural perspective. Sixty-two studies are identified whose aim is to analyze behavioral-change, content understanding, knowledge acquisition, and perceptional impacts. Their findings suggest that video games have the potential to help to acquire cultural knowledge and develop intercultural literacy, socio-cultural literacy, cultural awareness, self-awareness, and the cultural understanding of different geopolitical spaces, to reinforce or weaken stereotypes, and to some extent also facilitate the development of intercultural skills. The paper provides valuable insights to the scholars, teachers, and practitioners of cultural studies, education, social studies, as well as to the researchers, pointing out areas for future research. es_ES
dc.description.sponsorship We are grateful for the thoughtful comments provided by the reviewers of this paper. es_ES
dc.language Inglés es_ES
dc.publisher Egitim Danismanligi ve Arastirmalari Merkezi - EDAM es_ES
dc.relation.ispartof Educational Sciences: Theory & Practice es_ES
dc.rights Reserva de todos los derechos es_ES
dc.subject Video games es_ES
dc.subject Intercultural skills es_ES
dc.subject Digital game-based learning es_ES
dc.subject Impact of video games es_ES
dc.subject Educational technology es_ES
dc.subject.classification COMUNICACION AUDIOVISUAL Y PUBLICIDAD es_ES
dc.title Intercultural Perspective on Impact of Video Games on Players: Insights from a Systematic Review of Recent Literature es_ES
dc.type Artículo es_ES
dc.identifier.doi 10.12738/jestp.2020.1.004 es_ES
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Departamento de Comunicación Audiovisual, Documentación e Historia del Arte - Departament de Comunicació Audiovisual, Documentació i Història de l'Art es_ES
dc.description.bibliographicCitation Shliakhovchuk, O.; Muñoz García, A. (2020). Intercultural Perspective on Impact of Video Games on Players: Insights from a Systematic Review of Recent Literature. Educational Sciences: Theory & Practice. 20(1):40-58. https://doi.org/10.12738/jestp.2020.1.004 es_ES
dc.description.accrualMethod S es_ES
dc.relation.publisherversion https://doi.org/10.12738/jestp.2020.1.004 es_ES
dc.description.upvformatpinicio 40 es_ES
dc.description.upvformatpfin 58 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 20 es_ES
dc.description.issue 1 es_ES
dc.relation.pasarela S\411517 es_ES


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