Agarwal, M., & Cagan, J. (1998). A Blend of Different Tastes: The Language of Coffeemakers. Environment and Planning B: Planning and Design, 25(2), 205-226. doi:10.1068/b250205
Alcaide-Marzal, J., Diego-Más, J. A., Asensio-Cuesta, S., & Piqueras-Fiszman, B. (2013). An exploratory study on the use of digital sculpting in conceptual product design. Design Studies, 34(2), 264-284. doi:10.1016/j.destud.2012.09.001
Aqeel, A. B. (2015). Development of Visual Aspect of Porsche Brand using CAD Technology. Procedia Technology, 20, 170-177. doi:10.1016/j.protcy.2015.07.028
[+]
Agarwal, M., & Cagan, J. (1998). A Blend of Different Tastes: The Language of Coffeemakers. Environment and Planning B: Planning and Design, 25(2), 205-226. doi:10.1068/b250205
Alcaide-Marzal, J., Diego-Más, J. A., Asensio-Cuesta, S., & Piqueras-Fiszman, B. (2013). An exploratory study on the use of digital sculpting in conceptual product design. Design Studies, 34(2), 264-284. doi:10.1016/j.destud.2012.09.001
Aqeel, A. B. (2015). Development of Visual Aspect of Porsche Brand using CAD Technology. Procedia Technology, 20, 170-177. doi:10.1016/j.protcy.2015.07.028
Bernal, M., Haymaker, J. R., & Eastman, C. (2015). On the role of computational support for designers in action. Design Studies, 41, 163-182. doi:10.1016/j.destud.2015.08.001
Chang, Y.-S., Chien, Y.-H., Lin, H.-C., Chen, M. Y., & Hsieh, H.-H. (2016). Effects of 3D CAD applications on the design creativity of students with different representational abilities. Computers in Human Behavior, 65, 107-113. doi:10.1016/j.chb.2016.08.024
Chase, S. C. (2002). A model for user interaction in grammar-based design systems. Automation in Construction, 11(2), 161-172. doi:10.1016/s0926-5805(00)00101-1
Chase, S. C. (2005). Generative design tools for novice designers: Issues for selection. Automation in Construction, 14(6), 689-698. doi:10.1016/j.autcon.2004.12.004
Chen, K., & Owen, C. L. (1998). A study of computer-supported formal design. Design Studies, 19(3), 331-359. doi:10.1016/s0142-694x(98)00002-7
Cleveland, P. (2010). Style based automated graphic layouts. Design Studies, 31(1), 3-25. doi:10.1016/j.destud.2009.06.003
Cluzel, F., Yannou, B., & Dihlmann, M. (2012). Using evolutionary design to interactively sketch car silhouettes and stimulate designer’s creativity. Engineering Applications of Artificial Intelligence, 25(7), 1413-1424. doi:10.1016/j.engappai.2012.02.011
Company, P., Contero, M., Varley, P., Aleixos, N., & Naya, F. (2009). Computer-aided sketching as a tool to promote innovation in the new product development process. Computers in Industry, 60(8), 592-603. doi:10.1016/j.compind.2009.05.018
Cook, M. T., & Agah, A. (2009). A survey of sketch-based 3-D modeling techniques. Interacting with Computers, 21(3), 201-211. doi:10.1016/j.intcom.2009.05.004
Crilly, N. (2015). Fixation and creativity in concept development: The attitudes and practices of expert designers. Design Studies, 38, 54-91. doi:10.1016/j.destud.2015.01.002
Crilly, N., & Cardoso, C. (2017). Where next for research on fixation, inspiration and creativity in design? Design Studies, 50, 1-38. doi:10.1016/j.destud.2017.02.001
Cross, N. (1997). Descriptive models of creative design: application to an example. Design Studies, 18(4), 427-440. doi:10.1016/s0142-694x(97)00010-0
Dang, M., Lienhard, S., Ceylan, D., Neubert, B., Wonka, P., & Pauly, M. (2015). Interactive design of probability density functions for shape grammars. ACM Transactions on Graphics, 34(6), 1-13. doi:10.1145/2816795.2818069
Dekker, K. (1992). A future interface for computer-aided styling. Design Studies, 13(1), 42-53. doi:10.1016/0142-694x(92)80004-i
Van Dijk, C. G. C. (1995). New insights in computer-aided conceptual design. Design Studies, 16(1), 62-80. doi:10.1016/0142-694x(95)90647-x
Van Dijk, C. G. C., & Mayer, A. A. C. (1997). Sketch input for conceptual surface design. Computers in Industry, 34(1), 125-137. doi:10.1016/s0166-3615(96)00073-5
Do, E. Y.-L., Gross, M. D., Neiman, B., & Zimring, C. (2000). Intentions in and relations among design drawings. Design Studies, 21(5), 483-503. doi:10.1016/s0142-694x(00)00020-x
Dorst, K., & Cross, N. (2001). Creativity in the design process: co-evolution of problem–solution. Design Studies, 22(5), 425-437. doi:10.1016/s0142-694x(01)00009-6
Dou, R., Zong, C., & Nan, G. (2016). Multi-stage interactive genetic algorithm for collaborative product customization. Knowledge-Based Systems, 92, 43-54. doi:10.1016/j.knosys.2015.10.013
Eloy, S., Pauwels, P., & Economou, A. (2018). AI EDAM special issue: advances in implemented shape grammars: solutions and applications. Artificial Intelligence for Engineering Design, Analysis and Manufacturing, 32(2), 131-137. doi:10.1017/s0890060417000634
Gabriel, A., Monticolo, D., Camargo, M., & Bourgault, M. (2016). Creativity support systems: A systematic mapping study. Thinking Skills and Creativity, 21, 109-122. doi:10.1016/j.tsc.2016.05.009
Gero, J. S. (1996). Creativity, emergence and evolution in design. Knowledge-Based Systems, 9(7), 435-448. doi:10.1016/s0950-7051(96)01054-4
Gero, J. S. (2000). Computational Models of Innovative and Creative Design Processes. Technological Forecasting and Social Change, 64(2-3), 183-196. doi:10.1016/s0040-1625(99)00105-5
Gael, A. K. (1997). Design, analogy, and creativity. IEEE Expert, 12(3), 62-70. doi:10.1109/64.590078
Goldschmidt, G. (1991). The dialectics of sketching. Creativity Research Journal, 4(2), 123-143. doi:10.1080/10400419109534381
Gong, D.-W., Hao, G.-S., Zhou, Y., & Sun, X.-Y. (2007). Interactive genetic algorithms with multi-population adaptive hierarchy and their application in fashion design. Applied Mathematics and Computation, 185(2), 1098-1108. doi:10.1016/j.amc.2006.07.043
Granadeiro, V., Duarte, J. P., Correia, J. R., & Leal, V. M. S. (2013). Building envelope shape design in early stages of the design process: Integrating architectural design systems and energy simulation. Automation in Construction, 32, 196-209. doi:10.1016/j.autcon.2012.12.003
Gunpinar, E., & Gunpinar, S. (2018). A shape sampling technique via particle tracing for CAD models. Graphical Models, 96, 11-29. doi:10.1016/j.gmod.2018.01.003
Gu, Z., Xi Tang, M., & Frazer, J. H. (2006). Capturing aesthetic intention during interactive evolution. Computer-Aided Design, 38(3), 224-237. doi:10.1016/j.cad.2005.10.008
Hewett, T. T. (2005). Informing the design of computer-based environments to support creativity. International Journal of Human-Computer Studies, 63(4-5), 383-409. doi:10.1016/j.ijhcs.2005.04.004
Hoisl, F., & Shea, K. (2011). An interactive, visual approach to developing and applying parametric three-dimensional spatial grammars. Artificial Intelligence for Engineering Design, Analysis and Manufacturing, 25(4), 333-356. doi:10.1017/s0890060411000205
Hsiao, S.-W., & Chen, C.-H. (1997). A semantic and shape grammar based approach for product design. Design Studies, 18(3), 275-296. doi:10.1016/s0142-694x(97)00037-9
Hsiao, S.-W., Chiu, F.-Y., & Lu, S.-H. (2010). Product-form design model based on genetic algorithms. International Journal of Industrial Ergonomics, 40(3), 237-246. doi:10.1016/j.ergon.2010.01.009
Hsiao, S.-W., & Tsai, H.-C. (2005). Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design. International Journal of Industrial Ergonomics, 35(5), 411-428. doi:10.1016/j.ergon.2004.10.007
Hsiao, S.-W., & Wang, H.-P. (1998). Applying the semantic transformation method to product form design. Design Studies, 19(3), 309-330. doi:10.1016/s0142-694x(98)00009-x
Hu, Z.-H., Ding, Y.-S., Zhang, W.-B., & Yan, Q. (2008). An interactive co-evolutionary CAD system for garment pattern design. Computer-Aided Design, 40(12), 1094-1104. doi:10.1016/j.cad.2008.10.010
Hybs, I., & Gero, J. S. (1992). An evolutionary process model of design. Design Studies, 13(3), 273-290. doi:10.1016/0142-694x(92)90216-w
Hyun, K. H., & Lee, J.-H. (2018). Balancing homogeneity and heterogeneity in design exploration by synthesizing novel design alternatives based on genetic algorithm and strategic styling decision. Advanced Engineering Informatics, 38, 113-128. doi:10.1016/j.aei.2018.06.005
Jansson, D. G., & Smith, S. M. (1991). Design fixation. Design Studies, 12(1), 3-11. doi:10.1016/0142-694x(91)90003-f
Khan, S., & Awan, M. J. (2018). A generative design technique for exploring shape variations. Advanced Engineering Informatics, 38, 712-724. doi:10.1016/j.aei.2018.10.005
Khan, S., & Gunpinar, E. (2018). Sampling CAD models via an extended teaching–learning-based optimization technique. Computer-Aided Design, 100, 52-67. doi:10.1016/j.cad.2018.03.003
Kim, H.-S., & Cho, S.-B. (2000). Application of interactive genetic algorithm to fashion design. Engineering Applications of Artificial Intelligence, 13(6), 635-644. doi:10.1016/s0952-1976(00)00045-2
Krish, S. (2011). A practical generative design method. Computer-Aided Design, 43(1), 88-100. doi:10.1016/j.cad.2010.09.009
Lee, H. C., Herawan, T., & Noraziah, A. (2012). Evolutionary grammars based design framework for product innovation. Procedia Technology, 1, 132-136. doi:10.1016/j.protcy.2012.02.026
Lim, S., Prats, M., Jowers, I., Chase, S., Garner, S., & McKay, A. (2008). Shape Exploration in Design: Formalising and Supporting a Transformational Process. International Journal of Architectural Computing, 6(4), 415-433. doi:10.1260/147807708787523303
Liu, X., Li, Y., Pan, P., & Li, W. (2011). Research on computer-aided creative design platform based on creativity model. Expert Systems with Applications, 38(8), 9973-9990. doi:10.1016/j.eswa.2011.02.032
Liu, H., Tang, M., & Frazer, J. H. (2004). Supporting creative design in a visual evolutionary computing environment. Advances in Engineering Software, 35(5), 261-271. doi:10.1016/j.advengsoft.2004.03.006
Lo, C.-H., Ko, Y.-C., & Hsiao, S.-W. (2015). A study that applies aesthetic theory and genetic algorithms to product form optimization. Advanced Engineering Informatics, 29(3), 662-679. doi:10.1016/j.aei.2015.06.004
Lubart, T. (2005). How can computers be partners in the creative process: Classification and commentary on the Special Issue. International Journal of Human-Computer Studies, 63(4-5), 365-369. doi:10.1016/j.ijhcs.2005.04.002
McCormack, J. P., Cagan, J., & Vogel, C. M. (2004). Speaking the Buick language: capturing, understanding, and exploring brand identity with shape grammars. Design Studies, 25(1), 1-29. doi:10.1016/s0142-694x(03)00023-1
Mok, P. Y., Xu, J., Wang, X. X., Fan, J. T., Kwok, Y. L., & Xin, J. H. (2013). An IGA-based design support system for realistic and practical fashion designs. Computer-Aided Design, 45(11), 1442-1458. doi:10.1016/j.cad.2013.06.014
Olsen, L., Samavati, F. F., Sousa, M. C., & Jorge, J. A. (2009). Sketch-based modeling: A survey. Computers & Graphics, 33(1), 85-103. doi:10.1016/j.cag.2008.09.013
O’Neill, M., McDermott, J., Swafford, J. M., Byrne, J., Hemberg, E., Brabazon, A., … Hemberg, M. (2010). Evolutionary design using grammatical evolution and shape grammars: designing a shelter. International Journal of Design Engineering, 3(1), 4. doi:10.1504/ijde.2010.032820
Prats, M., Lim, S., Jowers, I., Garner, S. W., & Chase, S. (2009). Transforming shape in design: observations from studies of sketching. Design Studies, 30(5), 503-520. doi:10.1016/j.destud.2009.04.002
Pugliese, M. J., & Cagan, J. (2002). Capturing a rebel: modeling the Harley-Davidson brand through a motorcycle shape grammar. Research in Engineering Design, 13(3), 139-156. doi:10.1007/s00163-002-0013-1
Rahimian, F. P., & Ibrahim, R. (2011). Impacts of VR 3D sketching on novice designers’ spatial cognition in collaborative conceptual architectural design. Design Studies, 32(3), 255-291. doi:10.1016/j.destud.2010.10.003
Renner, G., & Ekárt, A. (2003). Genetic algorithms in computer aided design. Computer-Aided Design, 35(8), 709-726. doi:10.1016/s0010-4485(03)00003-4
Robertson, B. F., & Radcliffe, D. F. (2009). Impact of CAD tools on creative problem solving in engineering design. Computer-Aided Design, 41(3), 136-146. doi:10.1016/j.cad.2008.06.007
Rodrigues, E., Amaral, A. R., Gaspar, A. R., & Gomes, Á. (2015). An Approach to Urban Quarter Design Using Building Generative Design and Thermal Performance Optimization. Energy Procedia, 78, 2899-2904. doi:10.1016/j.egypro.2015.11.662
Ruiz-Montiel, M., Boned, J., Gavilanes, J., Jiménez, E., Mandow, L., & Pérez-de-la-Cruz, J.-L. (2013). Design with shape grammars and reinforcement learning. Advanced Engineering Informatics, 27(2), 230-245. doi:10.1016/j.aei.2012.12.004
Schon, D. A., & Wiggins, G. (1992). Kinds of seeing and their functions in designing. Design Studies, 13(2), 135-156. doi:10.1016/0142-694x(92)90268-f
Selker, T. (2005). Fostering motivation and creativity for computer users. International Journal of Human-Computer Studies, 63(4-5), 410-421. doi:10.1016/j.ijhcs.2005.04.005
Shea, K., Aish, R., & Gourtovaia, M. (2005). Towards integrated performance-driven generative design tools. Automation in Construction, 14(2), 253-264. doi:10.1016/j.autcon.2004.07.002
Shieh, M.-D., Li, Y., & Yang, C.-C. (2018). Comparison of multi-objective evolutionary algorithms in hybrid Kansei engineering system for product form design. Advanced Engineering Informatics, 36, 31-42. doi:10.1016/j.aei.2018.02.002
Singh, V., & Gu, N. (2012). Towards an integrated generative design framework. Design Studies, 33(2), 185-207. doi:10.1016/j.destud.2011.06.001
Stones, C., & Cassidy, T. (2010). Seeing and discovering: how do student designers reinterpret sketches and digital marks during graphic design ideation? Design Studies, 31(5), 439-460. doi:10.1016/j.destud.2010.05.003
Sun, J., Frazer, J. H., & Mingxi, T. (2007). Shape optimisation using evolutionary techniques in product design. Computers & Industrial Engineering, 53(2), 200-205. doi:10.1016/j.cie.2007.06.010
Sun, X., Gong, D., & Zhang, W. (2012). Interactive genetic algorithms with large population and semi-supervised learning. Applied Soft Computing, 12(9), 3004-3013. doi:10.1016/j.asoc.2012.04.021
Suwa, M., & Tversky, B. (1997). What do architects and students perceive in their design sketches? A protocol analysis. Design Studies, 18(4), 385-403. doi:10.1016/s0142-694x(97)00008-2
Tovey, M. (1997). Styling and design: intuition and analysis in industrial design. Design Studies, 18(1), 5-31. doi:10.1016/s0142-694x(96)00006-3
Tovey, M., Porter, S., & Newman, R. (2003). Sketching, concept development and automotive design. Design Studies, 24(2), 135-153. doi:10.1016/s0142-694x(02)00035-2
Troiano, L., & Birtolo, C. (2014). Genetic algorithms supporting generative design of user interfaces: Examples. Information Sciences, 259, 433-451. doi:10.1016/j.ins.2012.01.006
Turrin, M., von Buelow, P., & Stouffs, R. (2011). Design explorations of performance driven geometry in architectural design using parametric modeling and genetic algorithms. Advanced Engineering Informatics, 25(4), 656-675. doi:10.1016/j.aei.2011.07.009
Van Elsas, P. A., & Vergeest, J. S. M. (1998). New functionality for computer-aided conceptual design: the displacement feature. Design Studies, 19(1), 81-102. doi:10.1016/s0142-694x(97)00016-1
Vasconcelos, L. A., & Crilly, N. (2016). Inspiration and fixation: Questions, methods, findings, and challenges. Design Studies, 42, 1-32. doi:10.1016/j.destud.2015.11.001
Vuletic, T., Duffy, A., Hay, L., McTeague, C., Pidgeon, L., & Grealy, M. (2018). The challenges in computer supported conceptual engineering design. Computers in Industry, 95, 22-37. doi:10.1016/j.compind.2017.11.003
Wang, K., & Nickerson, J. V. (2017). A literature review on individual creativity support systems. Computers in Human Behavior, 74, 139-151. doi:10.1016/j.chb.2017.04.035
[-]