A Non-cooperative Game-Theoretic Approach for Conflict Resolution in Multi-agent Planning

Handle

https://riunet.upv.es/handle/10251/184570

Cita bibliográfica

Jordán, J.; Torreño Lerma, A.; De Weerdt, M.; Onaindia De La Rivaherrera, E. (2021). A Non-cooperative Game-Theoretic Approach for Conflict Resolution in Multi-agent Planning. Group Decision and Negotiation. 30(1):7-41. https://doi.org/10.1007/s10726-020-09703-0

Titulación

Resumen

[EN] This paper presents FENOCOP, a game-theoretic approach for solving non-cooperative planning problems that involve a set of self-interested agents. Each agent wants to execute its own plan in a shared environment but the plans may be rendered infeasible by the appearance of potential conflicts; agents are willing to coordinate their plans in order to avoid conflicts during a joint execution. In order to attain a conflict-free combination of plans, agents must postpone the execution of some of their actions, which negatively affects their individual utilities. FENOCOP is a two-level game approach: the General Game selects a Nash equilibrium among several combinations of plans, and the Scheduling Game generates, for a combination of plans, an executable outcome by introducing delays in the agents¿ plans. For the Scheduling Game, we developed two algorithms that return a Pareto optimal and fair equilibrium from which no agent would be willing to deviate.

Fuente

Group Decision and Negotiation issn: 0926-2644

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