Resumen:
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[EN] A key challenge that online retail faces is associated with the lack of physical contact (touch) with products, which has an impact on customers’ product evaluations
and shopping experience and, as a result, influences ...[+]
[EN] A key challenge that online retail faces is associated with the lack of physical contact (touch) with products, which has an impact on customers’ product evaluations
and shopping experience and, as a result, influences consumer decision making. It
is important to investigate mechanisms for compensating for an inability to touch
products. We conducted two experiments to test hypotheses. Two experiments were
conducted to test the hypotheses. Study I was designed to measure the role of instrumental NFT (vs. autotelic NFT) in the effects of brand on consumers’ purchase
intention by manipulating the brand conditions (leading brand vs. non-leading
brand). As expected, the results showed that instrumental NFT (rather than autotelic NFT) moderated the relation between brands (leading vs. non-leading) and
consumers’ intention to purchase. Furthermore, it was found that a leading brand
increased consumers’ intention to purchase for people who are high in instrumental NFT but not for those who are low in instrumental NFT. Specifically, a leading
brand (rather than a non-leading brand) increased intention to purchase for participants who are high in instrumental NFT, whereas leading brand/non-leading
brand had no effect on participants who are low in instrumental NFT. The results
provide insights for developing effective strategies to address the challenges of
online retail channels. To overcome shoppers’ inability to touch products online,
it appears that building highly recognizable brands is a key to the success of online
retail. Strong brands can compensate for the intangibility of e-commerce.
Study II further examined the effects of brand on purchase intention in conditions
of high and low SI by varying the shopping tasks in two situations. It was found
that when SI was included in the analysis, the results obtained in Study I regarding
the effect of low instrumental NFT on the relation between brand and intention to
purchase became more complex. Specifically, in the leading brand condition, people who are low in instrumental NFT showed willingness to purchase under low
versus high SI with the product. However, people who are high in instrumental
NFT were not affected by the involvement condition. This research contributes to
the understanding of mechanisms for compensating for an inability to touch products in the online environment under conditions of different levels of SI. Furthermore, the findings represent an important contribution to the understanding of the
influence of search- and experience-attribute information on purchase intention.
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