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Educational applications of augmented reality: A bibliometric study

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Educational applications of augmented reality: A bibliometric study

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dc.contributor.author Hincapié, Mauricio es_ES
dc.contributor.author Díaz, Christian es_ES
dc.contributor.author Valencia, Alejandro es_ES
dc.contributor.author Contero, Manuel es_ES
dc.contributor.author Güemes-Castorena, David es_ES
dc.date.accessioned 2023-09-18T18:02:08Z
dc.date.available 2023-09-18T18:02:08Z
dc.date.issued 2021-07 es_ES
dc.identifier.issn 0045-7906 es_ES
dc.identifier.uri http://hdl.handle.net/10251/196717
dc.description.abstract [EN] Augmented Reality (AR) has been used successfully in several industries; one of these is education. A systematic understanding of how AR contributes to education still lacks studies about the content type and its effects on learning outcomes. This article systematically analyzes the AR state-of-the-art in education, determines productivity and publication indicators in this field, and identifies research works that have studied how content type affects the learning outcomes. The methodology was performed through a bibliometric analysis using the Scopus database, focusing on AR's educational uses. Engineering education is the primary research trend, followed by simulation, tracking, and virtual reality. Education and e-learning also have leading roles within this analysis, along with gamification and human-computer interaction, whose impacts are further explored. There is no preferred design methodology for creating AR content. In its absence, most of the works suggest a design based on the developers' and researchers' experience. es_ES
dc.description.sponsorship The authors thank the editors and two anonymous reviewers for their highly constructive feedback. The authors also would like to acknowledge the technical support of Writing Lab, Institute for the Future of Education, Tecnologico de Monterrey, Mexico, in the production of this work es_ES
dc.language Inglés es_ES
dc.publisher Elsevier es_ES
dc.relation.ispartof Computers & Electrical Engineering es_ES
dc.rights Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) es_ES
dc.subject Augmented reality es_ES
dc.subject Educational innovation es_ES
dc.subject Educational technology es_ES
dc.subject Human-computer interaction es_ES
dc.subject Simulation, higher education es_ES
dc.subject.classification EXPRESION GRAFICA EN LA INGENIERIA es_ES
dc.title Educational applications of augmented reality: A bibliometric study es_ES
dc.type Artículo es_ES
dc.identifier.doi 10.1016/j.compeleceng.2021.107289 es_ES
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Escuela Técnica Superior de Ingenieros Industriales - Escola Tècnica Superior d'Enginyers Industrials es_ES
dc.description.bibliographicCitation Hincapié, M.; Díaz, C.; Valencia, A.; Contero, M.; Güemes-Castorena, D. (2021). Educational applications of augmented reality: A bibliometric study. Computers & Electrical Engineering. 93:1-11. https://doi.org/10.1016/j.compeleceng.2021.107289 es_ES
dc.description.accrualMethod S es_ES
dc.relation.publisherversion https://doi.org/10.1016/j.compeleceng.2021.107289 es_ES
dc.description.upvformatpinicio 1 es_ES
dc.description.upvformatpfin 11 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 93 es_ES
dc.relation.pasarela S\456770 es_ES


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