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Serious game to promote socioemotional learning and mental health (emoTIC): a study protocol for randomised controlled trial

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Serious game to promote socioemotional learning and mental health (emoTIC): a study protocol for randomised controlled trial

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dc.contributor.author De la Barrera, Usue es_ES
dc.contributor.author Postigo-Zegarra, Silvia es_ES
dc.contributor.author Mónaco, Estefanía es_ES
dc.contributor.author Gil-Gómez, José-Antonio es_ES
dc.contributor.author Montoya-Castilla, Inmaculada es_ES
dc.date.accessioned 2024-01-10T19:03:10Z
dc.date.available 2024-01-10T19:03:10Z
dc.date.issued 2021-12 es_ES
dc.identifier.uri http://hdl.handle.net/10251/201736
dc.description.abstract [EN] Introduction The development of emotional competences may be a protective factor for mental health problems, promoting well-being at such a complex age as adolescence. Technologies may be used to carry out this empowerment because adolescents are attracted to them. The purpose of the study is to design a serious game based on the Mayer et al's emotional intelligence ability model and analyse the effectiveness of the emoTIC programme to develop emotional competences, well-being, mental health, and personal strengths immediately after completion and at 12 months. Methods and analysis The new version of emoTIC will be designed following the suggestions of the adolescents who participated in the pilot study and the results obtained from the statistical analysis. The participants will be 385 adolescents aged 11-16 years who will be randomly assigned to the control group and the experimental group. The experimental group will complete the emoTIC programme. The primary outcomes include emotional competences and subjective well-being. The secondary outcomes are self-esteem; general self-efficacy; personality; social and personal responsibility; school social climate; somatic complaints; depression, anxiety and stress symptoms; emotional and behavioural difficulties; suicidal behaviour; and subjective happiness. Data will be collected at three moments: baseline (T1), immediately post-intervention (T2) and 12-month follow-up (T3). The effectiveness of the programme will be analysed using different statistical packages. Ethics and dissemination The study has been approved by the Ethics Commission of the University of Valencia (H152865096049), and the standards of the Declaration of Helsinki to collect the data will be followed. Results will be disseminated across the scientific community. es_ES
dc.description.sponsorship This research was supported by grants from the Spanish Ministry of Science, Innovation and Universities (PSI2017-84005-R), the State Agency of Research and the European Regional Development Fund (FEDER) from the European Union; as well as a research fellowship granted by the Regional Government of Valencia and the European Social Fund (ACIF/2018/033). es_ES
dc.language Inglés es_ES
dc.publisher BMJ es_ES
dc.relation.ispartof BMJ Open es_ES
dc.rights Reconocimiento - No comercial (by-nc) es_ES
dc.subject Mental health es_ES
dc.subject Community child health es_ES
dc.subject Child & adolescent psychiatry es_ES
dc.subject Depression & mood disorders es_ES
dc.subject.classification LENGUAJES Y SISTEMAS INFORMATICOS es_ES
dc.title Serious game to promote socioemotional learning and mental health (emoTIC): a study protocol for randomised controlled trial es_ES
dc.type Artículo es_ES
dc.identifier.doi 10.1136/bmjopen-2021-052491 es_ES
dc.relation.projectID info:eu-repo/grantAgreement/AEI/Plan Estatal de Investigación Científica y Técnica y de Innovación 2013-2016/PSI2017-84005-R/ES/INTERVENCION SOCIO-EMOCIONAL APOYADA EN TICS: DESARROLLO DE LA RESPONSABILIDAD Y EL BIENESTAR EN LA COMUNIDAD EDUCATIVA/ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/GVA//ACIF%2F2018%2F033/ es_ES
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Escuela Técnica Superior de Ingenieros Industriales - Escola Tècnica Superior d'Enginyers Industrials es_ES
dc.description.bibliographicCitation De La Barrera, U.; Postigo-Zegarra, S.; Mónaco, E.; Gil-Gómez, J.; Montoya-Castilla, I. (2021). Serious game to promote socioemotional learning and mental health (emoTIC): a study protocol for randomised controlled trial. BMJ Open. 11(12). https://doi.org/10.1136/bmjopen-2021-052491 es_ES
dc.description.accrualMethod S es_ES
dc.relation.publisherversion https://doi.org/10.1136/bmjopen-2021-052491 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 11 es_ES
dc.description.issue 12 es_ES
dc.identifier.eissn 2044-6055 es_ES
dc.identifier.pmid 34972764 es_ES
dc.identifier.pmcid PMC8720981 es_ES
dc.relation.pasarela S\481499 es_ES
dc.contributor.funder Generalitat Valenciana es_ES
dc.contributor.funder European Regional Development Fund es_ES
dc.contributor.funder Ministerio de Ciencia, Innovación y Universidades es_ES


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