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Video Games as Awareness Raisers, Attitude Changers, and Agents of Social Change

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Video Games as Awareness Raisers, Attitude Changers, and Agents of Social Change

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Shliakhovchuk, O. (2024). Video Games as Awareness Raisers, Attitude Changers, and Agents of Social Change. International Journal of Computer Games Technology (Online). 2024. https://doi.org/10.1155/2024/3274715

Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10251/202771

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Título: Video Games as Awareness Raisers, Attitude Changers, and Agents of Social Change
Autor: Shliakhovchuk, Olena
Fecha difusión:
Resumen:
[EN] The widespreadness of video games, particularly among digital natives, requires ongoing exploration of their profound effects. This study aligns with this need, investigating video games as possible tools for positive ...[+]
Palabras clave: Video Games , Transportation Theory , Integrated Threat Theory , Attitude Change , Immersive Environments , Refugee Crises , Impact of Video Games
Derechos de uso: Reconocimiento (by)
Fuente:
International Journal of Computer Games Technology (Online). (eissn: 1687-7055 )
DOI: 10.1155/2024/3274715
Editorial:
Hindawi Limited
Versión del editor: https://doi.org/10.1155/2024/3274715
Tipo: Artículo

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