Resumen:
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[EN] The development of computational thinking has become one of the educational priorities in several countries around the world. In this article, two experiences are described in which two block programming tools are ...[+]
[EN] The development of computational thinking has become one of the educational priorities in several countries around the world. In this article, two experiences are described in which two block programming tools are used. The first experience only used BlocksCAD, while the second added the use of Blockly and the work on some mathematical algorithms in a maths classroom. The number of participants in the experience was twenty-eight in the group that only used Blocky and thirteen in the group that combined the use of both tools, all of them of the third year of secondary education (between 14 and 15 years old) in a school in Spain. The results show that, although the use of BlocksCAD alone allows an increase in the development of CT, if other resources such as Blockly are also used in the mathematics classroom, the effect is multiplied. In addition, considering the satisfaction results of the participants in the experience, together with the possibility of printing their own creations through 3D modelling (a fact claimed by the students themselves), this encourages us to continue using both tools and even to try to combine them with other tools and to design experiences that encompass entire academic courses or, at least, entire trimesters.
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[ES] El desarrollo del pensamiento computacional se ha convertido en una de las prioridades educativas en varios países del mundo. En este artículo, se describen dos experiencias en el aula en las que se utilizan dos ...[+]
[ES] El desarrollo del pensamiento computacional se ha convertido en una de las prioridades educativas en varios países del mundo. En este artículo, se describen dos experiencias en el aula en las que se utilizan dos herramientas de programación por bloques. En la primera, solo se empleó BlocksCAD. En la segunda, se trabajó, además, con Blockly y con varios algoritmos matemáticos. El número de participantes en la experiencia fue de veintiocho en el grupo que solo utilizó Blockly y de trece en el que combinó el uso de ambas herramientas. Todos ellos cursaban tercero de educación secundaria (entre 14 y 15 años) en un colegio de España. Los resultados muestran que, si bien el uso de BlocksCAD ha permitido, por sí solo, incrementar el desarrollo del PC, la combinación con otros recursos como Blockly en el aula de matemáticas puede multiplicar su efecto. Además, los participantes expresaron su satisfacción con la experiencia. Como propuesta de futuro, se plantea la posibilidad de que el alumnado pueda imprimir sus propias creaciones mediante modelado 3D, algo que ellos mismos pidieron. Esto nos animaría a seguir utilizando ambas herramientas e, incluso, a intentar combinarlas con otras y diseñar experiencias que abarquen cursos académicos o, al menos, trimestres completos.
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Agradecimientos:
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This work was funded by the "State R & D & I programme aimed at challenges for society" through the European Regional Development Fund (ERDF), the Spanish Ministry for Science and Innovation, and the State Research Agency. ...[+]
This work was funded by the "State R & D & I programme aimed at challenges for society" through the European Regional Development Fund (ERDF), the Spanish Ministry for Science and Innovation, and the State Research Agency. Reference: RTI2018-096532-A-I00.
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