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Virtual Archaeology Review - Vol 16, No 32 (2025)

RiuNet: Repositorio Institucional de la Universidad Politécnica de Valencia

Virtual Archaeology Review - Vol 16, No 32 (2025)

 
 

Tabla de contenidos


  • Information processes in Virtual 3D reconstruction of Roman Three-Bay Double Arch of Musti (Tunisia)
  • Evaluating user experience in cultural heritage through virtual reality simulations
  • Reconstruction of S. Margherita Project of 1685 as designed by Agostino Barelli
  • Unlocking the interactive potential of digital models with game engines and visual programming for inclusive Vr and web-based museums
  • "I Fregi del Ceppo”: when artificial intelligence and geomatics meet theatre
  • Geomatics and metaverse for lost heritage sites documentation and dissemination: the case study of Palmyra Roman Theatre (Syria)
  • Pasto varnish: 3D virtualization of an intangible cultural heritage
  • Volumetric study of the Roman Quarries of Rodadero de los Lobos - Piquín (Córdoba mountain range) using LiDAR UAV
  • Application of digital technologies for virtual reconstruction of the Roman Villa of Salar (Granada, Spain): an example of archaeological heritage transfer
  • Digital 3D reconstructions of synagogues for an innovative approach on Jewish architectural heritage in East Central Europe

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