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Designing Serious Games for getting transferable skills in training settings

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Designing Serious Games for getting transferable skills in training settings

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dc.contributor.author Buendía García, Félix es_ES
dc.contributor.author García-Martínez, Sol es_ES
dc.contributor.author Navarrete-Ibáñez, Eva Mª es_ES
dc.contributor.author Cervelló-Donderis, Mª Jesús es_ES
dc.date.accessioned 2015-03-05T12:12:48Z
dc.date.available 2015-03-05T12:12:48Z
dc.date.issued 2013
dc.identifier.issn 1826-9745
dc.identifier.uri http://hdl.handle.net/10251/47743
dc.description.abstract [EN] Nowadays, serious games are present in almost every educational context. The current work deals with the design of serious games oriented towards getting transferable skills in different kinds of training settings. These games can be a valuable way of engaging citizens and workers in the learning process by means of metaphors or similar mechanisms close to their user experience. They also contain an encouragement factor to uptake generic job competencies. An approach is proposed to develop this type of game by mixing traditional design steps with an instructional strategy to provide structured learning bites in training settings. Several game prototypes have been developed to test this approach in the context of courses for public employees. The obtained outcomes reveal the wider possibilities of serious games as educational resources, as well as the use of game achievements to evaluate the acquisition of transferable skills es_ES
dc.description.sponsorship This work is supported by the TEA project (PAIDUPV/2791)
dc.language Inglés es_ES
dc.publisher Scuola IaD : F&D es_ES
dc.relation.ispartof Interaction Design and Architecture(s) es_ES
dc.rights Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) es_ES
dc.subject Serious games es_ES
dc.subject Training settings es_ES
dc.subject Instructional design es_ES
dc.subject Game design approach es_ES
dc.subject.classification ARQUITECTURA Y TECNOLOGIA DE COMPUTADORES es_ES
dc.title Designing Serious Games for getting transferable skills in training settings es_ES
dc.type Artículo es_ES
dc.relation.projectID info:eu-repo/grantAgreement/UPV//2791/ES/Tecnologias E-Learning Accesibles/TEA/ es_ES
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Departamento de Informática de Sistemas y Computadores - Departament d'Informàtica de Sistemes i Computadors es_ES
dc.description.bibliographicCitation Buendía García, F.; García-Martínez, S.; Navarrete-Ibáñez, EM.; Cervelló-Donderis, MJ. (2013). Designing Serious Games for getting transferable skills in training settings. Interaction Design and Architecture(s). (19):47-62. http://hdl.handle.net/10251/47743 es_ES
dc.description.accrualMethod S es_ES
dc.relation.publisherversion http://www.mifav.uniroma2.it/inevent/events/idea2010/index.php?s=10&a=10&link=ToC_19_P es_ES
dc.description.upvformatpinicio 47 es_ES
dc.description.upvformatpfin 62 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.issue 19 es_ES
dc.relation.senia 266614
dc.contributor.funder Universitat Politècnica de València


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