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Enjoy-IT!: A platform to integrate entertainment services

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Enjoy-IT!: A platform to integrate entertainment services

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dc.contributor.author Navarro Salvador, María Amparo es_ES
dc.contributor.author Sánchez Calzón, Ana Belén es_ES
dc.contributor.author Fernández Llatas, Carlos es_ES
dc.contributor.author Meneu, Teresa es_ES
dc.date.accessioned 2015-05-05T10:34:07Z
dc.date.issued 2011-10
dc.identifier.issn 1941-6237
dc.identifier.uri http://hdl.handle.net/10251/49686
dc.description.abstract The evolution of the Internet has been spectacular in recent decades. However, the Internet is still a linear scenario, focused on showing contents and dissociated from the physical world. On the other hand, there are many social groups that don't know how to use the opportunities that ICT can offer them, such as children. In this scenario, Project Enjoy.IT! designs, develops, and validates an entertainment platform with advanced contents that will set up a practical realization of the new products and services from the Future Internet. Project Enjoy.IT! integrates the physical world as an extension of the virtual world and vice versa. Thus, the project creates an AmI system that is able to act depending on the children's knowledge and necessities. The platform is based on a Services Choreography that allows an easy, simple integration of the necessary elements to give support to interactive entertainment activities. Copyright © 2011, IGI Global. es_ES
dc.language Inglés es_ES
dc.publisher IGI Global es_ES
dc.relation.ispartof International Journal of Ambient Computing and Intelligence es_ES
dc.rights Reserva de todos los derechos es_ES
dc.subject AmI es_ES
dc.subject Entertainment Services es_ES
dc.subject Environmental Sensors es_ES
dc.subject Ontology Services es_ES
dc.subject Serious Games es_ES
dc.subject Services Choreography es_ES
dc.subject Social Network es_ES
dc.subject Environmental sensor es_ES
dc.subject Social Networks es_ES
dc.subject Design es_ES
dc.subject Virtual reality es_ES
dc.subject Internet es_ES
dc.title Enjoy-IT!: A platform to integrate entertainment services es_ES
dc.type Artículo es_ES
dc.embargo.lift 10000-01-01
dc.embargo.terms forever es_ES
dc.identifier.doi 10.4018/jaci.2011100101
dc.rights.accessRights Cerrado es_ES
dc.contributor.affiliation Universitat Politècnica de València. Instituto Universitario de Aplicaciones de las Tecnologías de la Información - Institut Universitari d'Aplicacions de les Tecnologies de la Informació es_ES
dc.description.bibliographicCitation Navarro Salvador, MA.; Sánchez Calzón, AB.; Fernández Llatas, C.; Meneu, T. (2011). Enjoy-IT!: A platform to integrate entertainment services. International Journal of Ambient Computing and Intelligence. 3(4):1-8. doi:10.4018/jaci.2011100101 es_ES
dc.description.accrualMethod S es_ES
dc.relation.publisherversion http://dx.doi.org/10.4018/jaci.2011100101 es_ES
dc.description.upvformatpinicio 1 es_ES
dc.description.upvformatpfin 8 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 3 es_ES
dc.description.issue 4 es_ES
dc.relation.senia 208515
dc.identifier.eissn 1941-6245
dc.description.references Fernández, C., Lázaro, J. P., & Benedí, J. M. (2009). Workflow Mining Application to Ambient Intelligence Behavior Modeling. In Proceedings of Universal Access in HCI, Part II (HCII 2009) (LNCS 5615, pp. 160-167). es_ES
dc.description.references Fernández, C., Mocholí, J. B., Moyano, A., & Meneu, T. (2010). Semantic Process Choreography for Distributed Sensor Management. Paper presented at the International Workshop on Semantic Sensor Web (SSW 2010). es_ES
dc.description.references Ritterfeld, U. (2009). Serious Games. doi:10.4324/9780203891650 es_ES
dc.description.references Sánchez, M. (2007, September 19-21). Buenas Prácticas en la Creación de Serious Games (Objetos de Aprendizaje Reutilizables). Paper presented at the IV Simposio Pluridisciplinar sobre Diseño, Evaluación y Desarrollo de Contenidos Educativos Reutilizables (SPDECE 2007). es_ES


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