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Towards creative smart learning environments: experiences and challenges

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Towards creative smart learning environments: experiences and challenges

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dc.contributor.author Catalá Bolós, Alejandro es_ES
dc.contributor.author Jaén Martínez, Francisco Javier es_ES
dc.contributor.author Pons Tomás, Patricia es_ES
dc.contributor.author García Sanjuan, Fernando es_ES
dc.date.accessioned 2016-05-30T12:22:38Z
dc.date.issued 2015
dc.identifier.issn 1947-3117
dc.identifier.uri http://hdl.handle.net/10251/64935
dc.description.abstract [EN] The creation of artefacts and entities to be used in simulated worlds and games has been used in practice to foster creativity in informal activities. Motivational issues and entertainment have therefore been combined along with creative tasks. The systems with higher complexity and more creative capabilities are usually based on WIMP interfaces, which negatively impact on the role of collaboration and active participation. This paper summarizes the main findings and the authors' experiences in the project CreateWorlds, which relies on an interactive tabletop interface in order to support the creation of 2D games. Finally, the paper discusses some key challenges that will have to be addressed to support creative smart learning environments in the future. es_ES
dc.description.sponsorship This work received financial support from the Spanish Ministry of Education under the National Strategic Program of Research and Project TIN2010-20488. Our thanks to Polimedia/UPV for the support in computer hardware. This work is also supported by fellowships APOSTD/2013/013 and ACIF/2014/214 within the VALi+d program from Consel·leria d’Educació, Cultura i Esport (Generalitat Valenciana), and the fellowship FPU13/03831 funded by MECD under FPU program.
dc.language Inglés es_ES
dc.publisher IGI Global es_ES
dc.relation.ispartof International Journal of Creative Interfaces and Computer Graphics es_ES
dc.rights Reserva de todos los derechos es_ES
dc.subject Creativity es_ES
dc.subject Entertainment es_ES
dc.subject Challenges es_ES
dc.subject Ambient intelligence es_ES
dc.subject User engagement es_ES
dc.subject Learning es_ES
dc.subject.classification LENGUAJES Y SISTEMAS INFORMATICOS es_ES
dc.title Towards creative smart learning environments: experiences and challenges es_ES
dc.type Artículo es_ES
dc.embargo.lift 10000-01-01
dc.embargo.terms forever es_ES
dc.identifier.doi 10.4018/IJCICG.2015010104
dc.relation.projectID info:eu-repo/grantAgreement/GVA//APOSTD%2F2013%2F013/ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/MICINN//TIN2010-20488/ES/CREATEWORLDS: UNA PLATAFORMA PARA EL APRENDIZAJE CREATIVO SOBRE MESAS INTERACTIVAS/ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/GVA//ACIF%2F2014%2F214/ es_ES
dc.relation.projectID info:eu-repo/grantAgreement/MECD//FPU13%2F03831/ES/FPU13%2F03831/ es_ES
dc.rights.accessRights Cerrado es_ES
dc.contributor.affiliation Universitat Politècnica de València. Departamento de Sistemas Informáticos y Computación - Departament de Sistemes Informàtics i Computació es_ES
dc.description.bibliographicCitation Catalá Bolós, A.; Jaén Martínez, FJ.; Pons Tomás, P.; García Sanjuan, F. (2015). Towards creative smart learning environments: experiences and challenges. International Journal of Creative Interfaces and Computer Graphics. 6(1):56-71. https://doi.org/10.4018/IJCICG.2015010104 es_ES
dc.description.accrualMethod S es_ES
dc.relation.publisherversion http://dx.doi.org/10.4018/IJCICG.2015010104 es_ES
dc.description.upvformatpinicio 56 es_ES
dc.description.upvformatpfin 71 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 6 es_ES
dc.description.issue 1 es_ES
dc.relation.senia 307761 es_ES
dc.contributor.funder Ministerio de Educación
dc.contributor.funder Generalitat Valenciana


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