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Enforcing reuse and customization in the development of learning objects: a product line approach

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Enforcing reuse and customization in the development of learning objects: a product line approach

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dc.contributor.author Ezzat Labib Awad, Ahmed es_ES
dc.contributor.author Penadés Gramage, María Carmen es_ES
dc.contributor.author Canos Cerda, José Hilario es_ES
dc.contributor.author Gómez Llana, Abel es_ES
dc.date.accessioned 2016-06-09T08:40:51Z
dc.date.available 2016-06-09T08:40:51Z
dc.date.issued 2015-04
dc.identifier.isbn 978-1-4503-3196-8
dc.identifier.uri http://hdl.handle.net/10251/65563
dc.description © ACM 2015.This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in ACM, In Proceedings of the 30th Annual ACM Symposium on Applied Computing (pp. 261-263). http://dx.doi.org/10.1145/2695664.2695991. es_ES
dc.description.abstract The growing use of information technologies in the educational cycles has raised new requirements for the development of In-teractive Learning Materials in terms of content reuse, customi-zation, and ease of creation and efficiency of production. In practical terms, the goal is the development of tools for creating reusable, granular, durable, and interoperable learning objects, and to compose such objects into meaningful courseware pieces. Current learning object development tools require special technical skills in the instructors to exploit reuse and customization features, leading sometimes to unsatisfactory user experiences. In this paper, we explore a new way to reuse and customization following Product Line Engineering principles and tools. We have applied product line-based document engineering tools to create the so-called Learning Object Authoring Tool (LOAT), which supports the development of learning materials following the Cisco s Reusable Information Object strategy. We describe the principles behind LOAT, outline its design, and give clues about how it may be used by instructors to create learning ob-jects in their own disciplines. es_ES
dc.description.sponsorship This project has been funded with support from the European Commission. This publication [communication] reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein. The work of J.H. Canós and M.C. Penadés is partially funded by the Spanish MEC under grant TIPEx (TIN2010-19859-C03-03). es_ES
dc.format.extent 3 es_ES
dc.language Inglés es_ES
dc.publisher ACM es_ES
dc.rights Reserva de todos los derechos es_ES
dc.subject E-learning es_ES
dc.subject Learning object es_ES
dc.subject Content model es_ES
dc.subject Document product line es_ES
dc.subject Authoring tool es_ES
dc.subject.classification LENGUAJES Y SISTEMAS INFORMATICOS es_ES
dc.title Enforcing reuse and customization in the development of learning objects: a product line approach es_ES
dc.type Comunicación en congreso es_ES
dc.identifier.doi 10.1145/2695664.2695991
dc.relation.projectID info:eu-repo/grantAgreement/MICINN//TIN2010-19859-C03-03/ES/TECNOLOGIAS DE LA INFORMACION PARA LA PLANIFICACION Y EL ENTRENAMIENTO DE SITUACIONES DE EMERGENCIA/ es_ES
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Departamento de Sistemas Informáticos y Computación - Departament de Sistemes Informàtics i Computació es_ES
dc.description.bibliographicCitation Ezzat Labib Awad, A.; Penades Gramage, MC.; Canos Cerda, JH.; Gómez Llana, A. (2015). Enforcing reuse and customization in the development of learning objects: a product line approach. ACM. doi:10.1145/2695664.2695991 es_ES
dc.description.accrualMethod S es_ES
dc.relation.conferencename 30th ACM/SIGAPP Symposium On Applied Computing (SAC 2015) es_ES
dc.relation.conferencedate April 13-17, 2015 es_ES
dc.relation.conferenceplace Salamanca, Spain es_ES
dc.relation.publisherversion http://dl.acm.org/citation.cfm?doid=2695664.2695991 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.relation.senia 298169 es_ES
dc.contributor.funder European Commission es_ES
dc.contributor.funder Ministerio de Ciencia e Innovación es_ES
dc.description.references IEEE LTSC, http://ieee-sa.centraldesktop.com/ltsc/ es_ES
dc.description.references Cisco Systems. 1999. Reusable information object strategy, "Definition, Creation over view, and guidelines". es_ES
dc.description.references Cisco Systems. 2003. Reusable learning object strategy: Designing and developing learning objects for multiple learning approaches, Version 4.5 {white paper}. es_ES
dc.description.references Merrill, M. D. 1983. Component display theory. In: Instructional design theories and models. Erlbaum Associates. es_ES
dc.description.references Clark, R. 1989. Developing technical training: a structured approach for the development of classroom and computer-based instructional materials. Performance Technology Press, New York. es_ES
dc.description.references A. Gómez, M. C. Penadés, J. H. Canós, M. R. S. Borges, M. Llavador. 2014. A framework for variable content document generation with multiple actors. Information and Software Technology, 2014, ISSN 0950--5849. es_ES
dc.description.references Bloom, BS (ed.). 1956. "Taxonomy of Educational Objectives". Vol. 1: Cognitive Domain. New York: McKay. es_ES


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