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dc.contributor.author | Manzetti, Maria Cristina | es_ES |
dc.coverage.spatial | east=24.945764243602753; north=35.06347697084463; name=Gortina 700 12, Grècia | |
dc.date.accessioned | 2017-05-05T10:15:46Z | |
dc.date.available | 2017-05-05T10:15:46Z | |
dc.date.issued | 2016-11-15 | |
dc.identifier.uri | http://hdl.handle.net/10251/80656 | |
dc.description.abstract | [EN] With the diffusion of Virtual Archaeology, many projects in the field of Cultural Heritage attempt to virtually reconstruct historical buildings of different types. Unfortunately, some of these 3D reconstructions still have as principal aim to impress the external users, while the correct interpretation of the buildings modeled is much more important in the domain of archaeological research. Still more critical is the situation when we have to encounter a reconstruction of a monument which is not visible anymore, or which consists only of few architectural remains. The main purpose of this paper is to introduce an innovative methodology to verify hypothetical scenarios of 3D architectural reconstructions, specifically for ancient theatres. In very recent time 3D visibility analysis applied to archaeological context using ArcGIS has been developed, in particular about social-urban studies. In this paper, visibility analysis in 3D contexts is used as an additional instrument to correctly reconstruct architectural elements of the large Roman theatre of Gortyn, in Crete. The results indicate that the level of visibility of the stage, and consequently of the presumed actors, from some of the more representative sectors of the cavea, is of crucial importance for leading to a right reconstruction model of the theatre. | es_ES |
dc.description.abstract | [ES] Con la difusión de la arqueología virtual, muchos proyectos en el campo del patrimonio cultural intentan reconstruir edificios históricos de varios tipos. Desafortunadamente, algunas de estas reconstrucciones 3D tienen todavíacomo principal objetivoimpresionar al/a la usuario/a, cuando la correcta interpretaciónde los monumentos modelados es mucho más importante en el campo de la arqueología. La situación es aún más crucial cuando tenemos que reconstruir algo que ya no es visible, o de lo que hay solo unos pocos restos. Por esta razón, el principal propósito de este artículo es presentar una metodología innovadora para verificar escenarios hipotéticos de reconstruccionesarquitectónicasen 3D, específicamente deteatros antiguos. Recientemente, el análisis de la visibilidad en 3D utilizando ArcGis ha sido aplicado al contexto arqueológico, en particular a estudios socio-urbanos. En este artículo, elanálisis de la visibilidad en contextos 3D se usa como un instrumento adicional que reconstruyecorrectamente elementos arquitectónicos del gran teatro Romano de Gortina, en Creta. Los resultados muestranqueel nivel de visibilidad de la plataforma, y consiguientemente de los supuestos actores, desde algunos de los sectores más representativos de la cavea,es de crucial importancia para conseguir la reconstrucción del modelo más correcto del teatro. | es_ES |
dc.description.sponsorship | This research was supported by the Greek State Scholarship Foundation (I.K.Y.) under the grant for post graduated study of foreign students in Greece. The presentation of this paper has been possible thanks to the funding of the Institute for Mediterranean Studies in Rethymno, Crete. I would like to thank Dr. Apostolos Sarris for his helpful suggestions both during my research and about this paper. | |
dc.language | Inglés | es_ES |
dc.publisher | Universitat Politècnica de València | |
dc.relation.ispartof | Virtual Archaeology Review | |
dc.rights | Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) | es_ES |
dc.subject | 3D visibility analysis | es_ES |
dc.subject | 3D modelling | es_ES |
dc.subject | Virtual archaeology | es_ES |
dc.subject | Roman theatre | es_ES |
dc.subject | Gortyn | es_ES |
dc.subject | Crete | es_ES |
dc.title | 3D visibility analysis as a tool to validate ancient theatre reconstructions: the case of the large Roman theatre of Gortyn | es_ES |
dc.title.alternative | Análisis de la visibilidad en 3D como herramienta para validar las reconstrucciones de los teatros antiguos: el caso del gran teatro romano de Gortina | es_ES |
dc.type | Artículo | es_ES |
dc.date.updated | 2017-05-05T09:49:37Z | |
dc.identifier.doi | 10.4995/var.2016.5922 | |
dc.rights.accessRights | Abierto | es_ES |
dc.description.bibliographicCitation | Manzetti, MC. (2016). 3D visibility analysis as a tool to validate ancient theatre reconstructions: the case of the large Roman theatre of Gortyn. Virtual Archaeology Review. 7(15):36-43. https://doi.org/10.4995/var.2016.5922 | es_ES |
dc.description.accrualMethod | SWORD | es_ES |
dc.relation.publisherversion | https://doi.org/10.4995/var.2016.5922 | es_ES |
dc.description.upvformatpinicio | 36 | es_ES |
dc.description.upvformatpfin | 43 | es_ES |
dc.type.version | info:eu-repo/semantics/publishedVersion | es_ES |
dc.description.volume | 7 | |
dc.description.issue | 15 | |
dc.identifier.eissn | 1989-9947 | |
dc.contributor.funder | State Scholarships Foundation, Grecia | |
dc.contributor.funder | Institute for Mediterranean Studies, Grecia | |
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