Resumen:
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[EN] Surfaces play a crucial role in design. Constituting a physical and visual interface of an
object, a surface not only reveals important information about the identity of the entity it
encloses but also determines ...[+]
[EN] Surfaces play a crucial role in design. Constituting a physical and visual interface of an
object, a surface not only reveals important information about the identity of the entity it
encloses but also determines impressions, evaluation, and expectations we have about the
object. Despite their significance, surfaces have long been considered to be a subordinate
part of form rather than an independent design element, especially under the reign of mass
production. This paper challenges the conventional hierarchy and demonstrates a
systematic and customisable process of creating purpose-specific, context-oriented surfaces
which provide their own set of form and function.
Various digital technologies, including parametric modelling, geometric alteration, and 3D
printing, were employed as main tools and thoroughly utilised across creation,
modification and fabrication of surfaces. Through experimentation with software and
mechanical configurations, a series of high-resolution surfaces with different parameters
were produced. Furthermore, the potential for direct digital manufacturing (DDM) and its
practical penetration was investigated by producing all surfaces directly from a 3D printer
without the use of post-production processes, which provided an understanding of the
restrictions and opportunities of the technology.
User testing was carried out over participants who observed and interacted through touch
with each surface. With each interaction the user was asked to populate a questionnaire
form that asks them to identify their interpretation of the surface on a spectrum. The
questions were devised to explore three distinct areas of inquiry geometry, physical
properties and emotive responses. The results were then analysed using the method of
design of experiments (DOE) in order to identify parameters that are responsible for
arousing specific visual, tactile, and emotional qualities and explore how these surfaces
can be interpreted emotively, physiologically and aesthetically by the user.
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