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Use of tangible marks with optical frame interactive surfaces in collaborative design scenarios based on blended spaces

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Use of tangible marks with optical frame interactive surfaces in collaborative design scenarios based on blended spaces

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dc.contributor.author Salvador Herranz, Gustavo Manuel es_ES
dc.contributor.author Contero, Manuel es_ES
dc.contributor.author Camba, Jorge es_ES
dc.date.accessioned 2017-09-29T12:49:10Z
dc.date.available 2017-09-29T12:49:10Z
dc.date.issued 2014
dc.identifier.issn 0302-9743
dc.identifier.uri http://hdl.handle.net/10251/88300
dc.description.abstract [EN] Teamwork is habitual in engineering and industrial design projects, and it is particularly beneficial in the early stages of design in which the creativity plays a major role. In fact, many creativity techniques only make sense if they are developed in multidisciplinary work groups. In these early stages communication and exchange of ideas between the members of a team plays a key role, and therefore a major concern in this first working sessions is to avoid introducing barriers that may impair the communication process. Technology undoubtedly improves the exchange of information between team members, however sometimes can be a barrier in the early creative stages where communication must be direct and personal. Meetings where designers sit around a table to discuss or generate new ideas following some method of creativity (brainstorming, etc...) are usual. In this way the systems based on Natural Interfaces play a determinant role by enabling to hide the technology, making it transparent to the users, avoiding learning curves and thus interfering as little as possible in the creative process, but nonetheless exploiting the advantages that technology offers. es_ES
dc.language Inglés es_ES
dc.publisher Springer Verlag (Germany) es_ES
dc.relation.ispartof Lecture Notes in Computer Science es_ES
dc.rights Reserva de todos los derechos es_ES
dc.subject Human computer interfaces es_ES
dc.subject Natural interfaces es_ES
dc.subject Blended spaces es_ES
dc.subject Interactive surfaces es_ES
dc.subject Tabletops es_ES
dc.subject.classification EXPRESION GRAFICA EN LA INGENIERIA es_ES
dc.title Use of tangible marks with optical frame interactive surfaces in collaborative design scenarios based on blended spaces es_ES
dc.type Artículo es_ES
dc.identifier.doi 10.1007/978-3-319-10831-5_37
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Departamento de Ingeniería Gráfica - Departament d'Enginyeria Gràfica es_ES
dc.description.bibliographicCitation Salvador Herranz, GM.; Contero, M.; Camba, J. (2014). Use of tangible marks with optical frame interactive surfaces in collaborative design scenarios based on blended spaces. Lecture Notes in Computer Science. 8683:253-260. doi:10.1007/978-3-319-10831-5_37 es_ES
dc.description.accrualMethod S es_ES
dc.relation.publisherversion http://doi.org/10.1007/978-3-319-10831-5_37
dc.description.upvformatpinicio 253 es_ES
dc.description.upvformatpfin 260 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 8683 es_ES
dc.relation.senia 286321
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