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A collaborative game-based learning to enhance ecological economics teaching

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A collaborative game-based learning to enhance ecological economics teaching

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dc.contributor.author Hoyos, David es_ES
dc.contributor.author Sigüenza, Waleska es_ES
dc.contributor.author Capellán-Pérez, Iñigo es_ES
dc.contributor.author Campos, Álvaro es_ES
dc.contributor.author Álvarez-Antelo, David es_ES
dc.date.accessioned 2019-07-30T06:57:12Z
dc.date.available 2019-07-30T06:57:12Z
dc.date.issued 2019-07-05
dc.identifier.isbn 9788490486610
dc.identifier.issn 2603-5871
dc.identifier.uri http://hdl.handle.net/10251/124443
dc.description.abstract [EN] Game-based learning refers to the use of game thinking and mechanics to engage and motivate students in the learning process. We applied this innovative concept to complement the theoretical sessions of an introductory course on ecological economics in the Faculty of Economics and Business of the University of the Basque Country (UPV/EHU). A participatory simulation game originally developed by Capellán-Pérez et al. (2019) in the context of energy and sustainability education was adapted for this course; and at the same time, the theoretical sessions were reshaped to enhance the learning experience of the gaming. The pedagogical effect of the whole course was evaluated with a previous and posterior questionnaire. The results show that this combined strategy is especially suited to motivate and engage students into the discipline of ecological economics, as well as in order to promote team work and collaborative thinking. We also observed that students gained a better global vision and interrelation between the topics discussed during the course and a greater capacity to understand and interiorise the global socio-environmental crisis that humanity is currently facing es_ES
dc.format.extent 8 es_ES
dc.language Inglés es_ES
dc.publisher Editorial Universitat Politècnica de València es_ES
dc.relation.ispartof HEAD'19. 5th International Conference on Higher Education Advances es_ES
dc.rights Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) es_ES
dc.subject Higher Education es_ES
dc.subject Learning es_ES
dc.subject Educational systems es_ES
dc.subject Teaching es_ES
dc.subject Game-based learning es_ES
dc.subject Ecological economics es_ES
dc.title A collaborative game-based learning to enhance ecological economics teaching es_ES
dc.type Capítulo de libro es_ES
dc.type Comunicación en congreso es_ES
dc.identifier.doi 10.4995/HEAD19.2019.9468
dc.rights.accessRights Abierto es_ES
dc.description.bibliographicCitation Hoyos, D.; Sigüenza, W.; Capellán-Pérez, I.; Campos, Á.; Álvarez-Antelo, D. (2019). A collaborative game-based learning to enhance ecological economics teaching. En HEAD'19. 5th International Conference on Higher Education Advances. Editorial Universitat Politècnica de València. 505-512. https://doi.org/10.4995/HEAD19.2019.9468 es_ES
dc.description.accrualMethod OCS es_ES
dc.relation.conferencename Fifth International Conference on Higher Education Advances es_ES
dc.relation.conferencedate Junio 26-28, 2019 es_ES
dc.relation.conferenceplace València, Spain es_ES
dc.relation.publisherversion http://ocs.editorial.upv.es/index.php/HEAD/HEAD19/paper/view/9468 es_ES
dc.description.upvformatpinicio 505 es_ES
dc.description.upvformatpfin 512 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.relation.pasarela OCS\9468 es_ES


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