- -

Stealing their beer time: turning studying for medical progress tests into a social game

RiuNet: Repositorio Institucional de la Universidad Politécnica de Valencia

Compartir/Enviar a

Citas

Estadísticas

  • Estadisticas de Uso

Stealing their beer time: turning studying for medical progress tests into a social game

Mostrar el registro sencillo del ítem

Ficheros en el ítem

dc.contributor.author Smits, Aletta es_ES
dc.contributor.author Schenk, Annette es_ES
dc.contributor.author Van Ewijk, Lizet es_ES
dc.date.accessioned 2019-12-04T10:55:22Z
dc.date.available 2019-12-04T10:55:22Z
dc.date.issued 2019-10-24
dc.identifier.isbn 9788490487891
dc.identifier.uri http://hdl.handle.net/10251/132264
dc.description.abstract [EN] Many health education programs use progress tests to evaluate students’ progress in learning and to identify possible gaps in the curricula. The tests are typically longitudinal and feedback-oriented. Although many benefits of the progress test have been described in the literature, we argue that the acclaimed facilitation of deeper learning and better retention of knowledge appear questionable. We therefore propose an innovative way of presenting both the test itself and the study process for the test: a real-time-strategy game with in-game challenges, both individual and in teams. In this conceptual paper we provide a brief overview of the benefits and challenges of progress testing and illustrate how gamifying the process of both the assessment and preparatory work taps into many aspects that educators would like to promote in their students’ learning outcomes and behavior. We then argue why and how we aim to create a pilot version of a progress test game for medical and allied health students. For the development of this game, six tracks are proposed, that will run mostly in parallel in an iterative process, using design-based research as a framework. es_ES
dc.format.extent 8 es_ES
dc.language Inglés es_ES
dc.publisher Editorial Universitat Politècnica de València es_ES
dc.relation.ispartof Proceedings 5th CARPE Conference: Horizon Europe and beyond
dc.rights Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) es_ES
dc.subject Progress tests es_ES
dc.subject Gamification es_ES
dc.subject Allied health es_ES
dc.subject Education es_ES
dc.title Stealing their beer time: turning studying for medical progress tests into a social game es_ES
dc.type Capítulo de libro es_ES
dc.type Comunicación en congreso es_ES
dc.identifier.doi 10.4995/CARPE2019.2019.10189
dc.rights.accessRights Abierto es_ES
dc.description.bibliographicCitation Smits, A.; Schenk, A.; Van Ewijk, L. (2019). Stealing their beer time: turning studying for medical progress tests into a social game. En Proceedings 5th CARPE Conference: Horizon Europe and beyond. Editorial Universitat Politècnica de València. 9-16. https://doi.org/10.4995/CARPE2019.2019.10189 es_ES
dc.description.accrualMethod OCS es_ES
dc.relation.conferencename CARPE Conference 2019: Horizon Europe and beyond es_ES
dc.relation.conferencedate Octubre 23-25,2019 es_ES
dc.relation.conferenceplace Valencia, Spain es_ES
dc.relation.publisherversion http://ocs.editorial.upv.es/index.php/CARPE/CARPE2019/paper/view/10189 es_ES
dc.description.upvformatpinicio 9 es_ES
dc.description.upvformatpfin 16 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.relation.pasarela OCS\10189 es_ES


Este ítem aparece en la(s) siguiente(s) colección(ones)

Mostrar el registro sencillo del ítem