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PotuGame. Un videojuego para conocer la Universidad

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PotuGame. Un videojuego para conocer la Universidad

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Guillem, A.; Perales, F.; Jaume, A.; Buades, JM. (2013). PotuGame. Un videojuego para conocer la Universidad. Virtual Archaeology Review. 4(9):198-204. https://doi.org/10.4995/var.2013.4274

Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10251/138698

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Title: PotuGame. Un videojuego para conocer la Universidad
Secondary Title: PotuGame: A video game for learning about university
Author: Guillem, Antoni Perales, Francisco Jaume, Antoni Buades, José María
Issued date:
Abstract:
[ES] El objetivo de la propuesta del PotuGame es avanzar un paso mas en las estrategias ya desarrolladas en ediciones anteriores del Programa POTU (Programa d’Orientació i Transició a la Universitat- UIB) añadiendo un ...[+]


[EN] The aim of the PotuGame proposal to give a step more on strategies already developed in previous Potu Program (Programa d’Orientació i Transició a la Universitat-UIB). For that we add a new multidisciplinary component ...[+]
Subjects: Serious games , Game based learning , Virtual & augmented reality , Juegos serios , Aprendizaje basado en juegos , Realidad virtual y aumentada
Copyrigths: Reconocimiento - No comercial - Sin obra derivada (by-nc-nd)
Source:
Virtual Archaeology Review. (eissn: 1989-9947 )
DOI: 10.4995/var.2013.4274
Publisher:
Universitat Politècnica de València
Publisher version: https://doi.org/10.4995/var.2013.4274
Thanks:
Vicerrectorado de estudiantes de la UIB
Type: Artículo

References

ANDERSON, Eike Falk et al. (2010): "Developing Serious Games for Cultural Heritage: A State-ofthe- Art Review", Virtual Reality 14(4), Springer, pp. 255-275

HOUTHOFF BURUMA - The Game. http://www.ranj.com/content/werk/houthoff-buruma-thegame

HUSSAIN, T. S. & FERGUSON, W. (2005): "Efficient development of large-scale military training environments using a multi-player game", In Proceedings of the 2005 Fall Simulation Interoperability Workshop, pp. 421-431. Orlando, FL, September [+]
ANDERSON, Eike Falk et al. (2010): "Developing Serious Games for Cultural Heritage: A State-ofthe- Art Review", Virtual Reality 14(4), Springer, pp. 255-275

HOUTHOFF BURUMA - The Game. http://www.ranj.com/content/werk/houthoff-buruma-thegame

HUSSAIN, T. S. & FERGUSON, W. (2005): "Efficient development of large-scale military training environments using a multi-player game", In Proceedings of the 2005 Fall Simulation Interoperability Workshop, pp. 421-431. Orlando, FL, September

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The SEGAN project http://seriousgamesnet.eu

ROLLINGS, A. & MORRIS, D.: Game Architecture and Design. New Riders.

SUSI, Tarja (2007): "Serious Games - An Overview", Technical Report HS- IKI -TR-07-001. School of Humanities and Informatics. University of Skövde, Sweden.

The TIMEMESH Game http://timemesh.eu/

UDK, UNreal Development Kit, http://udk.com/

WALLIN, E. (2005): "The Rise and Fall of Swedish Educational Technology1960-1980", in Scandinavian Journal of Educational Research, 5, pp. 437-460.

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