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Natural interaction in Virtual Environments for Cultural Heritage: Giotto in 3D and Etruscanning study cases

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Natural interaction in Virtual Environments for Cultural Heritage: Giotto in 3D and Etruscanning study cases

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dc.contributor.author Pietroni, Eva es_ES
dc.contributor.author Rufa, Claudio es_ES
dc.date.accessioned 2020-03-23T07:52:28Z
dc.date.available 2020-03-23T07:52:28Z
dc.date.issued 2012-11-18
dc.identifier.uri http://hdl.handle.net/10251/139140
dc.description.abstract [EN] A basic limit of most of VR applications created by the scientific community and reproducing cultural sites or artefacts is that they do not fire up the attention of public, in comparison with the great potentialities of VR system for cultural transmission: they are often lacking in emotional storytelling and difficult to manage. An important factor is the need of more natural and simple interfaces, especially for applications hosted inside museums. Starting from our experience in this domain, we propose new metaphors of narration and paradigm of interaction based on natural interfaces (body movements), presenting three study cases: “The Rule confirmation: virtual experience among Giotto's characters”, “Etruscanning3D”, “Virtual Exploration of the ancient Pharmacy of S. Maria della Scaletta Hospital at Imola”. es_ES
dc.description.abstract [ES] Un límite básico de la mayoría de las aplicaciones de realidad virtual creadas por la comunidad científica que reproducen sitios culturales o artefactos es que no logran activar la atención del público, en contraposición y contraste con las grandes potencialidades que ofrecen los sistemas de RV para la transmisión cultural. A menudo estas aplicaciones carecen de una narración emocional y son difíciles de manejar. Un factor importante a tener en cuenta es la necesidad de generar interfaces más naturales y sencillos, especialmente para las aplicaciones alojadas en el interior de los museos. A partir de nuestra experiencia en este campo, se proponen nuevas metáforas de narración y paradigmas de interacción basados en interfaces naturales (movimientos corporales). Para ello se presentan tres casos de estudio:“La confirmación de la regla: experiencia virtual entre los personajes de Giotto”, “Etruscanning3D”, y “Exploración Virtual de la antigua Farmacia del hospital de S. Maria della Scalet es_ES
dc.language Inglés es_ES
dc.publisher Universitat Politècnica de València es_ES
dc.relation.ispartof Virtual Archaeology Review es_ES
dc.rights Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) es_ES
dc.subject Virtual reality es_ES
dc.subject Cultural context es_ES
dc.subject Communication es_ES
dc.subject Percepcion es_ES
dc.subject Natural interaction es_ES
dc.subject Learning es_ES
dc.subject Cognition es_ES
dc.subject Realidad virtual es_ES
dc.subject Contexto cultural es_ES
dc.subject Comunicación es_ES
dc.subject Percepción es_ES
dc.subject Interacción natural es_ES
dc.subject Aprendizaje es_ES
dc.subject Cognición es_ES
dc.title Natural interaction in Virtual Environments for Cultural Heritage: Giotto in 3D and Etruscanning study cases es_ES
dc.type Artículo es_ES
dc.identifier.doi 10.4995/var.2012.4394
dc.rights.accessRights Abierto es_ES
dc.description.bibliographicCitation Pietroni, E.; Rufa, C. (2012). Natural interaction in Virtual Environments for Cultural Heritage: Giotto in 3D and Etruscanning study cases. Virtual Archaeology Review. 3(7):86-91. https://doi.org/10.4995/var.2012.4394 es_ES
dc.description.accrualMethod OJS es_ES
dc.relation.publisherversion https://doi.org/10.4995/var.2012.4394 es_ES
dc.description.upvformatpinicio 86 es_ES
dc.description.upvformatpfin 91 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 3 es_ES
dc.description.issue 7 es_ES
dc.identifier.eissn 1989-9947
dc.relation.pasarela OJS\4394 es_ES
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