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Interactive Embodied Agents for Cultural Heritage and Archaeological presentations

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Interactive Embodied Agents for Cultural Heritage and Archaeological presentations

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Seron, F.; Baldassarri, S.; Cerezo, E. (2010). Interactive Embodied Agents for Cultural Heritage and Archaeological presentations. Virtual Archaeology Review. 1(1):181-184. https://doi.org/10.4995/var.2010.5143

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Título: Interactive Embodied Agents for Cultural Heritage and Archaeological presentations
Autor: Seron, F. Baldassarri, S. Cerezo, E
Fecha difusión:
Resumen:
[EN] In this paper, Maxine, a powerful engine to develop applications with embodied animated agents is presented. The engine, based on the use of open source libraries, enables multimodal real-time interaction with the ...[+]
Palabras clave: Multimodal interaction , Virtual agent , Ambient intelligence , Virtual worlds , Cultural heritage , Archaeology
Derechos de uso: Reconocimiento - No comercial - Sin obra derivada (by-nc-nd)
Fuente:
Virtual Archaeology Review. (eissn: 1989-9947 )
DOI: 10.4995/var.2010.5143
Editorial:
Universitat Politècnica de València
Versión del editor: https://doi.org/10.4995/var.2010.5143
Código del Proyecto:
info:eu-repo/grantAgreement/MEC//TIN2007-63025/ES/TANGIBLE: HUMANOS VIRTUALES REALISTAS E INTERACCION NATURAL Y TANGIBLE/
Agradecimientos:
This work has been partially financed by the Spanish “Dirección General de Investigación'' (General Directorate of Research), contract number Nº TIN2007-63025, and by the Regional Government of Aragon through the WALQA agreement.[+]
Tipo: Artículo

References

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BERRY, D.et al, (2005). Evaluating a realistic agent in an advice-giving task. In International Journal in Human-Computer Studies, Nº 63, pp. 304-327. http://dx.doi.org/10.1016/j.ijhcs.2005.03.006

BOFF, E. et al, (2005). An affective agent-based virtual character for learning environments. Proceedings of the Wokshop on Motivation and Affect in Educational Software, 12th International Conference on Artificial Intelligence in Education. Amsterdam, Holland, pp 1-8. [+]
BALDASSARRI, S., CEREZO, E., SERON, F. (2007): An open source engine for embodied animated agents.In Proc. Congreso Español de Informática Gráfica: CEIG'07, pp. 89-98.

BERRY, D.et al, (2005). Evaluating a realistic agent in an advice-giving task. In International Journal in Human-Computer Studies, Nº 63, pp. 304-327. http://dx.doi.org/10.1016/j.ijhcs.2005.03.006

BOFF, E. et al, (2005). An affective agent-based virtual character for learning environments. Proceedings of the Wokshop on Motivation and Affect in Educational Software, 12th International Conference on Artificial Intelligence in Education. Amsterdam, Holland, pp 1-8.

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CEREZO, E., BALDASSARRI, S., SERON, F. (2007): Interactive agents for multimodal emotional user interaction. In Proc. of IADIS International Conference Interfaces and Human Computer Interaction, pp. 35-42.

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GRAESSER, A. et al, (2005). AutoTutor: An Intelligent tutoring system with mixed-initiative dialogue. In IEEE Transactions on Education, Vol. 48, Nº 4, pp. 612-618. http://dx.doi.org/10.1109/TE.2005.856149

KASAP, Z. and N. MAGNENAT-THALMANN (2007): "Intelligent virtual humans with autonomy and personality: State-of-the-art", in IntelligentDecision Technologies. IOS Press

MARSELLA S. C et al, (2000). Interactive Pedagogical Drama. Proceedings of the 4th International Conference on Autonomous Agents. Barcelona, Spain, pp. 301-308. http://dx.doi.org/10.1145/336595.337507

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PRENDINGER, H. and ISHIZUKA, M., (2005). The Empathic Companion: A Character-Based Interface that Addresses Users' Affective States. In Applied Artificial Intelligence, Vol.19, pp.267-285. http://dx.doi.org/10.1080/08839510590910174

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