Montero-Navarro, A.; Rodríguez-Sánchez, J.; Gallego-Losada, R.; González-Torres, T. (2020). The wire games. A gaming experience within a Grade Class. WPOM-Working Papers on Operations Management. 11(1):14-24. https://doi.org/10.4995/wpom.v11i1.12823
Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10251/147709
Title: | The wire games. A gaming experience within a Grade Class | |
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[ES] Este trabajo describe en profundidad el desarrollo de un juego específico, utilizado como
herramienta para conseguir el siguiente propósito: comprobar el grado de adquisición de
conocimiento de una asignatura así ...[+]
[EN] This work describes in detail the development of an educational game as a tool to check the
degree of acquisition and consolidation of knowledge of the student in relation to a subject
are . It is proposed as a ...[+]
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Copyrigths: | Reconocimiento (by) | |
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Publisher version: | https://doi.org/10.4995/wpom.v11i1.12823 | |
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