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Board game for the engineering students to promote interest in city infrastructure courses

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Board game for the engineering students to promote interest in city infrastructure courses

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dc.contributor.author Kokina, Kristina es_ES
dc.contributor.author Mezule, Linda es_ES
dc.contributor.author Borodinecs, Anatolijs es_ES
dc.date.accessioned 2021-09-10T07:47:24Z
dc.date.available 2021-09-10T07:47:24Z
dc.date.issued 2021-07-26
dc.identifier.isbn 9788490489758
dc.identifier.issn 2603-5871
dc.identifier.uri http://hdl.handle.net/10251/172021
dc.description.abstract [EN] Learning is a complex process that includes self-motivation, self-control and self-discipline. The efficiency of learning depends on the motivation of students and overall atmosphere in the classroom. At the same time, promotion of interest to communicate out of the classroom is of the same importance. Furthermore, if students find an interest in a specific professional field during the out-of-classroom activities, the study process in engineering sciences becomes easier and more enjoyable.To promote the interest in engineering studies at Riga Technical University study programme Heat, Gas and Water Technology, workshops at the infrastructure units of the related industry representatives, summer workshops in the sports, seminar and recreation centre, as well as basketball and table tennis competition between teachers and students are organized on a regular basis. Through the thematic games, teachers find the motivation to upgrade the quality of the study process and students gain more information on the topic and ability to achieve higher results. The proposed board game for the out-of-classroom activities is a successful method to facilitate the communication between lecturers and students in practice. At the same time, the game contains control questions that allow to stimulate and promote the knowledge level of the students. es_ES
dc.format.extent 8 es_ES
dc.language Inglés es_ES
dc.publisher Editorial Universitat Politècnica de València es_ES
dc.relation.ispartof 7th International Conference on Higher Education Advances (HEAd'21)
dc.rights Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) es_ES
dc.subject Higher Education es_ES
dc.subject Learning es_ES
dc.subject Educational systems es_ES
dc.subject Teaching es_ES
dc.subject Gamification es_ES
dc.subject Course organization es_ES
dc.subject Time management es_ES
dc.subject Communication es_ES
dc.subject Out-of-classroom es_ES
dc.subject Board game es_ES
dc.title Board game for the engineering students to promote interest in city infrastructure courses es_ES
dc.type Capítulo de libro es_ES
dc.type Comunicación en congreso es_ES
dc.identifier.doi 10.4995/HEAd21.2021.13027
dc.rights.accessRights Abierto es_ES
dc.description.bibliographicCitation Kokina, K.; Mezule, L.; Borodinecs, A. (2021). Board game for the engineering students to promote interest in city infrastructure courses. En 7th International Conference on Higher Education Advances (HEAd'21). Editorial Universitat Politècnica de València. 1149-1156. https://doi.org/10.4995/HEAd21.2021.13027 es_ES
dc.description.accrualMethod OCS es_ES
dc.relation.conferencename Seventh International Conference on Higher Education Advances es_ES
dc.relation.conferencedate Junio 22-23, 2021 es_ES
dc.relation.conferenceplace València, Spain es_ES
dc.relation.publisherversion http://ocs.editorial.upv.es/index.php/HEAD/HEAd21/paper/view/13027 es_ES
dc.description.upvformatpinicio 1149 es_ES
dc.description.upvformatpfin 1156 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.relation.pasarela OCS\13027 es_ES


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