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Marín-Morales, J.; Carrasco-Ribelles, LA.; Alcañiz Raya, ML.; Chicchi-Giglioli, IA. (2021). Applying machine learning to a virtual serious game for neuropsychological assessment. IEEE. 951-954. https://doi.org/10.1109/EDUCON46332.2021.9454138
Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10251/177195
Título: | Applying machine learning to a virtual serious game for neuropsychological assessment. | |
Autor: | Carrasco-Ribelles, Lucia A. | |
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[EN] Neuropsychological assessment has been
traditionally made through paper-and-pencil batteries which
usually are time-consuming, decontextualized, and nonecological.
These abilities play a critical role in education ...[+]
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Derechos de uso: | Reserva de todos los derechos | |
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Versión del editor: | https://doi.org/10.1109/EDUCON46332.2021.9454138 | |
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This work was supported by the Spanish Ministry of
Economy, Industry and Competitiveness funded project
Advanced Therapeutically Tools for Mental Health
(DPI2016-77396-R) and by the European Union through the
Operational ...[+]
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