- -

Combining face-to-face learning with online learning in Virtual Worlds

RiuNet: Repositorio Institucional de la Universidad Politécnica de Valencia

Compartir/Enviar a

Citas

Estadísticas

  • Estadisticas de Uso

Combining face-to-face learning with online learning in Virtual Worlds

Mostrar el registro sencillo del ítem

Ficheros en el ítem

dc.contributor.author Berns, Anke es_ES
dc.contributor.author González-Pardo, Antonio es_ES
dc.contributor.author Camacho, David es_ES
dc.date.accessioned 2023-11-22T08:30:01Z
dc.date.available 2023-11-22T08:30:01Z
dc.date.issued 2012-03-22
dc.identifier.uri http://hdl.handle.net/10251/200069
dc.description.abstract [EN] This paper focuses on the development of videogame-like applications in a 3D virtual environment as a complement to the face-to-face teaching and learning. With the changing role of teaching and learning and the increasing use of blended learning, instructors are increasingly expected to explore new ways to attend to the needs of their students. In recent years many educational institutions have started integrating into their teaching protocol the use of e-Learning platforms such as Moodle, WebCT, Blackboard or Virtual Worlds (VWs) such as Second Life (SL). The aim is not only to provide students with motivating and meaningful content and media, but also to provide them with attractive learning tools, able to enhance and guarantee a successful autonomous learning process. Nevertheless, based on our own teaching experience over the past years, we would argue that neither traditional e-Learning platforms such as Moodle, WebCT or Blackboard, nor VWs, completely meet the expectations and needs of (our) students with regard to autonomous learning. This is why the purpose of our analysis is to explore further possibilities by designing highly interactive and motivating online learning materials, including the use of videogame-like applications and a specific 3D virtual platform (OpenSim). We thus intend to provide students from the very first stage of their foreign language acquisition process with highly interactive learning environments, not only in the face-to-face learning, but also in autonomous online learning. The latter is considered to be complementary to, rather than different from the dynamics involved in face-to-face learning. Furthermore the paper includes an empirical evaluation of five language learning sessions during which several sets of students played the videogame-like application we had designed for the purposes of our research. es_ES
dc.description.sponsorship This work has been funded by the Spanish Ministry of Science and Innovation under the project ABANT (TIN2010-19872/TSI). We would like to thank Rita Serghini (University of Washington) for her much valued suggestions on this paper. es_ES
dc.language Inglés es_ES
dc.publisher Universitat Politècnica de València es_ES
dc.relation.ispartof The EuroCALL Review es_ES
dc.rights Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) es_ES
dc.subject Virtual Worlds es_ES
dc.subject Motivation in education es_ES
dc.subject Foreign language learning es_ES
dc.subject Opensim es_ES
dc.subject Videogame-like applications es_ES
dc.subject Blended learning es_ES
dc.title Combining face-to-face learning with online learning in Virtual Worlds es_ES
dc.type Artículo es_ES
dc.identifier.doi 10.4995/eurocall.2012.16036
dc.relation.projectID info:eu-repo/grantAgreement/MICINN//TIN2010-19872/ES/ANALISIS DEL COMPORTAMIENTO DE AVATARES BASADO EN LA INTEGRACION DE CONOCIMIENTO (ABANT: AVATAR BEHAVIOR ANALYSIS BASED ON KNOWLEDGE INTEGRATION)/ es_ES
dc.rights.accessRights Abierto es_ES
dc.description.bibliographicCitation Berns, A.; González-Pardo, A.; Camacho, D. (2012). Combining face-to-face learning with online learning in Virtual Worlds. The EuroCALL Review. 20(1):31-35. https://doi.org/10.4995/eurocall.2012.16036 es_ES
dc.description.accrualMethod OJS es_ES
dc.relation.publisherversion https://doi.org/10.4995/eurocall.2012.16036 es_ES
dc.description.upvformatpinicio 31 es_ES
dc.description.upvformatpfin 35 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 20 es_ES
dc.description.issue 1 es_ES
dc.identifier.eissn 1695-2618
dc.relation.pasarela OJS\16036 es_ES
dc.contributor.funder Ministerio de Ciencia e Innovación es_ES


Este ítem aparece en la(s) siguiente(s) colección(ones)

Mostrar el registro sencillo del ítem