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Requena Espi, F. (2014). Runtime serialization on Unity3D. Development of a serialization toolset. http://hdl.handle.net/10251/47254.
Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10251/47254
Título: | Runtime serialization on Unity3D. Development of a serialization toolset | |||
Autor: | Requena Espí, Francisco | |||
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The lack of Unity3D runtime serialization support made me research what solutions other teams were using to achieve what we wanted.
I found tons of serialization solutions out there developed by third-parties, but none ...[+]
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Derechos de uso: | Cerrado | |||
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