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Airsteroids: Re-designing the Arcade Game Using MarkAirs

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Airsteroids: Re-designing the Arcade Game Using MarkAirs

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García Sanjuan, F.; Jaén Martínez, FJ.; Catalá Bolós, A.; Fitzpatrick, G. (2015). Airsteroids: Re-designing the Arcade Game Using MarkAirs. ACM. https://doi.org/10.1145/2817721.2823480

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Título: Airsteroids: Re-designing the Arcade Game Using MarkAirs
Autor: García Sanjuan, Fernando Jaén Martínez, Francisco Javier Catalá Bolós, Alejandro Fitzpatrick, Geraldine
Entidad UPV: Universitat Politècnica de València. Departamento de Sistemas Informáticos y Computación - Departament de Sistemes Informàtics i Computació
Fecha difusión:
Resumen:
This paper presents Airsteroids, a multi-player redesign of the classic arcade game Asteroids. The redesign makes use of handheld devices such as tablets and Smartphones and of MarkAirs, an around-device interaction ...[+]
Palabras clave: Around-Device Interactions (ADI) , Fiducial markers , Tablets
Derechos de uso: Reserva de todos los derechos
ISBN: 978-1-4503-3899-8
DOI: 10.1145/2817721.2823480
Editorial:
ACM
Versión del editor: http://dl.acm.org/citation.cfm?doid=2817721.2823480
Título del congreso: 10th ACM International Conference on Interactive Tabletops and Surfaces (ACM ITS 2015)
Lugar del congreso: Madeira, Portugal
Fecha congreso: November 15-18, 2015
Código del Proyecto:
info:eu-repo/grantAgreement/MICINN//TIN2010-20488/ES/CREATEWORLDS: UNA PLATAFORMA PARA EL APRENDIZAJE CREATIVO SOBRE MESAS INTERACTIVAS/
info:eu-repo/grantAgreement/MINECO//TIN2014-60077-R/ES/SISTEMA DE TERAPIAS DE JUEGO BASADO EN SUPERFICIES INTERACTIVAS PARA LA MEJORA DEL IMPACTO EMOCIONAL DERIVADO DE LA HOSPITALIZACION PEDIATRICA/
info:eu-repo/grantAgreement/UPV//UPV-FE-2014-24/
info:eu-repo/grantAgreement/GVA//ACIF%2F2014%2F214/
Descripción: © Authors 2015. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in ACM, In Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces (pp. 413-416). http://dx.doi.org/10.1145/2817721.2823480
Agradecimientos:
This work received financial support from Spanish Ministry of Economy and Competitiveness under the National Strategic Program of Research with Projects TIN2010-20488 and TIN2014-60077-R, and from Universitat Politècnica ...[+]
Tipo: Comunicación en congreso

References

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Amartya Banerjee, Jesse Burstyn, Audrey Girouard, and Roel Vertegaal. 2011. Pointable: An in-air pointing technique to manipulate out-of-reach targets on tabletops. Proc. of ITS'11, 11--20. http://doi.org/10.1145/2076354.2076357

Daniel Gallardo and Sergi Jordà. 2013. SLFiducials: 6DoF markers for tabletop interaction. Proc. of ITS'13, 401--404. http://doi.org/10.1145/2512349.2514914

Otmar Hilliges, Shahram Izadi, Andrew D. Wilson, Steve Hodges, Armando Garcia-Mendoza, and Andreas Butz. 2009. Interactions in the air: adding further depth to interactive tabletops. Proc. of UIST'09, 139--148. http://doi.org/10.1145/1622176.1622203

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Nicolai Marquardt, Ricardo Jota, Saul Greenberg, and Joaquim A. Jorge. 2011. The continuous interaction space: Interaction techniques unifying touch and gesture on and above a digital surface. Proc. of INTERACT'11, 461--476. http://doi.org/10.1007/978--3--642--23765--2_32

Roman Rädle, Hans-Christian Jetter, Nicolai Marquardt, Harald Reiterer, and Yvonne Rogers. 2014. HuddleLamp: Spatially-aware mobile displays for ad-hoc around-the-table collaboration. Proc. of ITS'14, 45--54. http://doi.org/10.1145/2669485.2669500

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