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Multimedia and cultural heritage: a discussion for the community involved in children's heritage edutainment and serious games in the 21st century

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Multimedia and cultural heritage: a discussion for the community involved in children's heritage edutainment and serious games in the 21st century

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dc.contributor.author Haddad, Naif A. es_ES
dc.date.accessioned 2016-09-13T11:39:06Z
dc.date.available 2016-09-13T11:39:06Z
dc.date.issued 2016-05-31
dc.identifier.uri http://hdl.handle.net/10251/69342
dc.description.abstract [EN] Unfortunately, heritage education and awareness remains largely undervalued, as most efforts rely on in-person experiences in formal cultural institutions. While there have been many virtual applications in the field of heritage edutainment with multimedia technology, there are still not enough to make the required and hoped-for change for the children of the digital natives’ generation. However, with the rich resources in 3D imaging and interactive programming already at our disposal, we are well prepared to do so, given a coordinated effort. This paper deals with a key topic that has an importance at the international level: the education of children through the conceptual approach of "edutainment" and "serious games" and particularly focuses on the cultural heritage, considering its tangible and intangible aspects. The paper attempts to clarify, explore and investigate how heritage edutainment multimedia, which bring enjoyment, fun, play and discovery into children’s daily lives, can make a significant contribution to their understanding, curiosity and appreciation of the cultural heritage. The paper also proposes some ideas and storylines for project development, especially for a methodological approach to serious games, which if appropriately planned, can be as entertaining as they are intellectually challenging to young children. Taking into consideration that there is a growing body of research on the effectiveness of online serious games as creative learning tools, this can only be achieved by the collaboration of a multidisciplinary pedagogical, technical and creative team, to encourage children and parents to look, explore and care for the wonders of our cultural heritage. es_ES
dc.language Inglés es_ES
dc.publisher Universitat Politècnica de València
dc.relation.ispartof Virtual Archaeology Review
dc.rights Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) es_ES
dc.subject Edutainment multimedia es_ES
dc.subject Childhood appreciation es_ES
dc.subject Serious games es_ES
dc.subject Communication technologies es_ES
dc.subject Interactive virtual reality es_ES
dc.subject Digital natives es_ES
dc.title Multimedia and cultural heritage: a discussion for the community involved in children's heritage edutainment and serious games in the 21st century es_ES
dc.type Artículo es_ES
dc.date.updated 2016-09-09T12:09:04Z
dc.identifier.doi 10.4995/var.2016.4191
dc.rights.accessRights Abierto es_ES
dc.description.bibliographicCitation Haddad, NA. (2016). Multimedia and cultural heritage: a discussion for the community involved in children's heritage edutainment and serious games in the 21st century. Virtual Archaeology Review. 7(14):31-73. https://doi.org/10.4995/var.2016.4191 es_ES
dc.description.accrualMethod SWORD es_ES
dc.relation.publisherversion https://doi.org/10.4995/var.2016.4191 es_ES
dc.description.upvformatpinicio 31 es_ES
dc.description.upvformatpfin 73 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 7
dc.description.issue 14
dc.identifier.eissn 1989-9947


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