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dc.contributor.author | Nácher-Soler, Vicente Ernesto | es_ES |
dc.contributor.author | García Sanjuan, Fernando | es_ES |
dc.contributor.author | Jaén Martínez, Francisco Javier | es_ES |
dc.date.accessioned | 2016-11-17T08:57:16Z | |
dc.date.available | 2016-11-17T08:57:16Z | |
dc.date.issued | 2015 | |
dc.identifier.issn | 1613-0073 | |
dc.identifier.uri | http://hdl.handle.net/10251/74255 | |
dc.description.abstract | [EN] Games are an ideal mechanism to design educational activities with preschool children. Moreover, an analysis of current kindergarten curricula points out that playing and games are an important basis for children development. This paper presents a review of works that use games for kindergarten instruction and analyses their underlying technologies. In addition, in this work we present future challenges to be faced for each technology under consideration focusing on the specific needs and abilities these very demanding users have. The end goal is to outline a collection of future research directions for educators, game designers and HCI experts in the area of game-based kindergarten instruction supported by new technologies. | es_ES |
dc.description.sponsorship | This work received financial support from Spanish MINECO (projects TIN2010-20488 and TIN2014-60077-R), from Universitat Politècnica de València (UPV-FE-2014-24), and from GVA (ACIF/2014/214). | es_ES |
dc.format.extent | 10 | es_ES |
dc.language | Inglés | es_ES |
dc.publisher | CEUR Workshop Proceedings | es_ES |
dc.rights | Reserva de todos los derechos | es_ES |
dc.subject | Games | es_ES |
dc.subject | Kindergarten | es_ES |
dc.subject | Pre-Kindergarten | es_ES |
dc.subject | Education | es_ES |
dc.subject | Serious games | es_ES |
dc.subject | Review | es_ES |
dc.subject | Multi-touch | es_ES |
dc.subject | Robots | es_ES |
dc.subject | Tangible User Interfaces (TUI) | es_ES |
dc.subject.classification | LENGUAJES Y SISTEMAS INFORMATICOS | es_ES |
dc.title | Game Technologies for Kindergarten Instruction: Experiences and Future Challenges | es_ES |
dc.type | Comunicación en congreso | es_ES |
dc.relation.projectID | info:eu-repo/grantAgreement/MICINN//TIN2010-20488/ES/CREATEWORLDS: UNA PLATAFORMA PARA EL APRENDIZAJE CREATIVO SOBRE MESAS INTERACTIVAS/ | es_ES |
dc.relation.projectID | info:eu-repo/grantAgreement/MINECO//TIN2014-60077-R/ES/SISTEMA DE TERAPIAS DE JUEGO BASADO EN SUPERFICIES INTERACTIVAS PARA LA MEJORA DEL IMPACTO EMOCIONAL DERIVADO DE LA HOSPITALIZACION PEDIATRICA/ | es_ES |
dc.relation.projectID | info:eu-repo/grantAgreement/UPV//UPV-FE-2014-24/ | es_ES |
dc.relation.projectID | info:eu-repo/grantAgreement/GVA//ACIF%2F2014%2F214/ | es_ES |
dc.rights.accessRights | Abierto | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Departamento de Sistemas Informáticos y Computación - Departament de Sistemes Informàtics i Computació | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Escola Tècnica Superior d'Enginyeria Informàtica | es_ES |
dc.description.bibliographicCitation | Nácher-Soler, VE.; García Sanjuan, F.; Jaén Martínez, FJ. (2015). Game Technologies for Kindergarten Instruction: Experiences and Future Challenges. CEUR Workshop Proceedings. http://hdl.handle.net/10251/74255 | es_ES |
dc.description.accrualMethod | S | es_ES |
dc.relation.conferencename | II Congreso de la Sociedad Española para las Ciencias del Videojuego (CoSECiVi 2015) | es_ES |
dc.relation.conferencedate | June 24, 2015 | es_ES |
dc.relation.conferenceplace | Barcelona, Spain | es_ES |
dc.relation.publisherversion | http://ceur-ws.org/Vol-1394/ | es_ES |
dc.type.version | info:eu-repo/semantics/publishedVersion | es_ES |
dc.relation.senia | 291805 | es_ES |
dc.contributor.funder | Ministerio de Economía y Competitividad | es_ES |
dc.contributor.funder | Universitat Politècnica de València | es_ES |
dc.contributor.funder | Generalitat Valenciana | es_ES |