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Mobile learning vs. traditional classroom lessons: A comparative study

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Mobile learning vs. traditional classroom lessons: A comparative study

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dc.contributor.author Furió Ferri, David es_ES
dc.contributor.author Juan, M.-Carmen es_ES
dc.contributor.author Segui, I. es_ES
dc.contributor.author Vivó Hernando, Roberto Agustín es_ES
dc.date.accessioned 2017-02-14T11:25:39Z
dc.date.available 2017-02-14T11:25:39Z
dc.date.issued 2015-06
dc.identifier.issn 0266-4909
dc.identifier.uri http://hdl.handle.net/10251/77891
dc.description.abstract Different methods can be used for learning, and they can be compared in several aspects, especially those related to learning outcomes. In this paper, we present a study in order to compare the learning effectiveness and satisfaction of children using an iPhone game for learning the water cycle vs. the traditional classroom lesson. The iPhone game includes multiple interaction forms and combined augmented reality (AR) mini-games with non-AR mini-games. The traditional classroom lesson had the same learning content as the iPhone game. Thirty-eight children participated in the study. The analyses showed that the children made significant learning gains about the water cycle, regardless of the method used. Even though the results showed that the iPhone method achieved higher knowledge results than the traditional classroom lesson, no statistically significant differences were found between the iPhone and the classroom lesson. When analysing the motivational outcomes, the results showed that the children found the iPhone game to be more satisfying than the classroom lessons. Since the iPhone game achieved similar learning results and a higher motivational effect than the classroom lesson, this suggests that games of this kind could be used as a tool in primary schools to reinforce students lessons. es_ES
dc.description.sponsorship This work was funded by the Spanish Government, APRENDRA project (TIN2009-14319-C02). We would like to thank the following for their contributions: Noemi Rando, Encarna Torres, Sonia, Severino Gonzalez, M. Jose Vicent, Patricia Liminana, Tamara Aguilar, Alfonso Lopez, Yolanda Martinez, Enrique Daunis, M. Jose Martinez, and Eloy Hurtado for their help. The Engeba school of Valencia (Spain). The children who participated in the study. en_EN
dc.language Inglés es_ES
dc.publisher Wiley es_ES
dc.relation.ispartof Journal of Computer Assisted Learning es_ES
dc.rights Reserva de todos los derechos es_ES
dc.subject Augmented reality es_ES
dc.subject IPhone game es_ES
dc.subject Learning outcomes es_ES
dc.subject Mobile game-based learning es_ES
dc.subject.classification LENGUAJES Y SISTEMAS INFORMATICOS es_ES
dc.title Mobile learning vs. traditional classroom lessons: A comparative study es_ES
dc.type Artículo es_ES
dc.identifier.doi 10.1111/jcal.12071
dc.relation.projectID info:eu-repo/grantAgreement/MICINN//TIN2009-14319-C02-01/ES/Desarrollo Y Validacion De Sistemas De Realidad Aumentada Para Aprendizaje-Entretenimiento/ es_ES
dc.rights.accessRights Abierto es_ES
dc.contributor.affiliation Universitat Politècnica de València. Escuela Técnica Superior de Ingenieros Industriales - Escola Tècnica Superior d'Enginyers Industrials es_ES
dc.contributor.affiliation Universitat Politècnica de València. Escola Tècnica Superior d'Enginyeria Informàtica es_ES
dc.description.bibliographicCitation Furió Ferri, D.; Juan, M.; Segui, I.; Vivó Hernando, RA. (2015). Mobile learning vs. traditional classroom lessons: A comparative study. Journal of Computer Assisted Learning. 31(3):189-201. https://doi.org/10.1111/jcal.12071 es_ES
dc.description.accrualMethod S es_ES
dc.relation.publisherversion http://dx.doi. org/10.1111/jcal.12071 es_ES
dc.description.upvformatpinicio 189 es_ES
dc.description.upvformatpfin 201 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.description.volume 31 es_ES
dc.description.issue 3 es_ES
dc.relation.senia 299824 es_ES
dc.identifier.eissn 1365-2729
dc.contributor.funder Ministerio de Ciencia e Innovación es_ES


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