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Mindfulness and gamification in the higher education classroom: Friends or foes?

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Mindfulness and gamification in the higher education classroom: Friends or foes?

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Karadjova, K. (2018). Mindfulness and gamification in the higher education classroom: Friends or foes?. Editorial Universitat Politècnica de València. 1089-1097. doi:10.4995/HEAD18.2018.8151

Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10251/109596

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Title: Mindfulness and gamification in the higher education classroom: Friends or foes?
Author:
Issued date:
Abstract:
[EN] The paper provides short overview of the gamification, mindfulness and contemplative pedagogy approaches in the higher education with focus on specific experiences in the Information Literacy (IL) field in higher ...[+]
Subjects: Higher Education , Learning , Educational systems , Teaching , Mindfulness , Gamification , Information literacy , Contemplative pedagogy , Undergraduate students , Graduate students , Academic library
Copyrigths: Reconocimiento - No comercial - Sin obra derivada (by-nc-nd)
ISBN: 9788490486900
Source:
4th International Conference on Higher Education Advances (HEAD'18).
DOI: 10.4995/HEAD18.2018.8151
Publisher:
Editorial Universitat Politècnica de València
Publisher version: http://ocs.editorial.upv.es/index.php/HEAD/HEAD18/paper/view/8151
Conference name: Fourth International Conference on Higher Education Advances
Conference place: Valencia, Spain
Conference date: Junio 20-22,2018
Type: Comunicación en congreso Capítulo de libro
URL: http://ocs.editorial.upv.es/index.php/HEAD/HEAD18

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