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dc.contributor.author | Shliakhovchuk, Olena | es_ES |
dc.contributor.author | Muñoz García, Adolfo | es_ES |
dc.date.accessioned | 2020-10-27T11:42:40Z | |
dc.date.available | 2020-10-27T11:42:40Z | |
dc.date.issued | 2020-04-10 | |
dc.identifier.isbn | 9788490487990 | |
dc.identifier.uri | http://hdl.handle.net/10251/153262 | |
dc.description.abstract | [EN] There is a demand for tools facilitating intercultural, diversity and inclusion (D&I) education. Video games are one of the most advanced new media technologies, so it is only natural to suppose that they can offer remarkable possibilities for fostering learning in the area of intercultural, D&I education. This article explores theoretical guidelines in the design of Chuzme, a serious educational game that focuses on raising cultural selfawareness, the acknowledgement of cultural bias, and aims to generate positive attitudes towards migrants, refugees and expatriates amongst its players and to train to be an inclusive leader. It is hoped that this will serve as a useful reference to guide the development of similar titles in the future. | es_ES |
dc.language | Inglés | es_ES |
dc.publisher | Editorial Universitat Politècnica de València | es_ES |
dc.rights | Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) | es_ES |
dc.subject | Innovation | es_ES |
dc.subject | Teaching Technologies | es_ES |
dc.subject | Documentation | es_ES |
dc.subject | Educational digital games | es_ES |
dc.subject | Refugees | es_ES |
dc.subject | Diversity and inclusion (D&I) | es_ES |
dc.subject | Game-based Learning | es_ES |
dc.title | Digital game-based learning for D&I: conceptual design of an educational digital game Chuzme | es_ES |
dc.type | Capítulo de libro | es_ES |
dc.type | Comunicación en congreso | es_ES |
dc.identifier.doi | 10.4995/INN2019.2019.10561 | |
dc.rights.accessRights | Abierto | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Instituto de Diseño para la Fabricación y Producción Automatizada - Institut de Disseny per a la Fabricació i Producció Automatitzada | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Facultad de Bellas Artes - Facultat de Belles Arts | es_ES |
dc.contributor.affiliation | Universitat Politècnica de València. Departamento de Comunicación Audiovisual, Documentación e Historia del Arte - Departament de Comunicació Audiovisual, Documentació i Història de l'Art | es_ES |
dc.description.bibliographicCitation | Shliakhovchuk, O.; Muñoz García, A. (2020). Digital game-based learning for D&I: conceptual design of an educational digital game Chuzme. Editorial Universitat Politècnica de València. 409-419. https://doi.org/10.4995/INN2019.2019.10561 | es_ES |
dc.description.accrualMethod | OCS | es_ES |
dc.relation.conferencename | INNODOCT 2019 | es_ES |
dc.relation.conferencedate | Diciembre 16-17,2019 | es_ES |
dc.relation.conferenceplace | Valencia, Spain | es_ES |
dc.relation.publisherversion | http://ocs.editorial.upv.es/index.php/INNODOCT/INN2019/paper/view/10561 | es_ES |
dc.description.upvformatpinicio | 409 | es_ES |
dc.description.upvformatpfin | 419 | es_ES |
dc.type.version | info:eu-repo/semantics/publishedVersion | es_ES |
dc.relation.pasarela | OCS\10561 | es_ES |