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Cláudio, AP.; Carmo, MB.; Carvalho, AA.; Xavier, W.; Antunes, R. (2016). VIRTUAL CITIES INHABITED BY AUTONOMOUS CHARACTERS: A PIPELINE FOR THEIR PRODUCTION. En 8th International congress on archaeology, computer graphics, cultural heritage and innovation. Editorial Universitat Politècnica de València. 500-503. https://doi.org/10.4995/arqueologica8.2015.4185
Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/10251/85990
Título: | VIRTUAL CITIES INHABITED BY AUTONOMOUS CHARACTERS: A PIPELINE FOR THEIR PRODUCTION | |
Autor: | Cláudio, Ana Paula Carmo, Maria Beatriz Carvalho, Alexandre Antonio Xavier, Willian Antunes, Rui | |
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[EN] Creating 3D reconstruction of the past is a challenging task requiring a vast set of technical skills, with teams usually including historians, 3D artists and IT technicians. In this paper, we describe our combined ...[+]
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Derechos de uso: | Reconocimiento - No comercial - Sin obra derivada (by-nc-nd) | |
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Versión del editor: | http://ocs.editorial.upv.es/index.php/arqueologica20/arqueologica8/paper/view/4185 | |
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